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<!-- 
// ============================================================
// == INTERNATIONAL GAMING CENTER NETWORK
// == www.igcn.mu
// == (C) 2022 IGC-Network (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == Modify if you know what you do only!
// == File is a part of IGCN Group MuOnline Server files.
// ============================================================
//
// ### MapMoveNPC ##
//	Enable: Deactivates or activates the system, 0/1
//	DecisionTime: A time to make a decision to move with NPC (time between first and second NPC click), milliseconds
//	
// ### MapMoveNPC::NPC ##
//	Index: Index of NPC, see ItemList.xml
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Most NPCs can be used, e.g. Sshop NPCs (selected NPCs are not supported, e.g. event ones)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
//	MapNumber: The map number to spawn the NPC
//	PosX: The X coordinate to spawn the NPC
//	PosY: The Y coordinate to spawn the NPC
//	Dir: Direction the monster/NPC looks at after spawn ~ (Spot Type: 0-3)
//		~ 0: Central
//		~ 1: South-West
//		~ 2: South
//		~ 3: South-East
//		~ 4: East
//		~ 5: North-East
//		~ 6: North
//		~ 7: North-West
//		~ 8: West
//		~ -1: Random
//	GateId: The number of Gate to use for move, see GateSettings.xml
//	CoinType: Coin type to charge for moving
//		~ 0: WCoin,
//		~ 1: Goblin Point,
//		~ 2: Zen,
//		~ 3: Ruud,
//		~ 4: Gens Contribution Points
//
//	MoveCost: A cost for moving, set to 0 to disable
//	ReqItemIndex: Category of required item for the move, see ItemList.xml
//	ReqItemLvl: Exact item level of required iten, -1 if not applies
//	ReqItemCat: Index of required item for the move, see ItemList.xml
//	ReqItemCount: Number of required items for the move, 0 to disable
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ System checks regular inventory for required items only
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	MinVipLevel: Minimum VIP level to use the NPC, 0 to disable
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ System ignores VIP level requirement of specific map
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	MaxUsePKLevel: Maximum PK level to allow use of the NPC
//	EliteMark: Activates Elite mark under NPC, 0/1
//	BuffIndex: Index of a buff effect to apply to NPC, option purpose is to improve visual effect only, so selected buffs without visual effect will be ineffective
//		~ 28: GM Talk type
//		~ 133: Immune
//		~ 157: Flames
//		~ 158: Ice
//	Text: A text shout above the NPC, displayed every 10 seconds, maximum 90 characters
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Maximum 300 NPCs can be defined
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// STRICTLY NO COMMENTS INSIDE TAGS 
-->

<MapMoveNPC Enable="0" DecisionTime="10000">
	<NPC Index="256" MapNumber="0" PosX="141" PosY="135" Dir="-1" GateId="2" CoinType="2" MoveCost="1000" ReqItemCat="14" ReqItemIndex="13" ReqItemLvl="0" ReqItemCount="15" MinVipLevel="0" MaxUsePKLevel="0" EliteMark="0" BuffIndex="133" Text="I am so happy to.." />
	<NPC Index="255" MapNumber="0" PosX="144" PosY="135" Dir="-1" GateId="2" CoinType="2" MoveCost="1000" ReqItemCat="14" ReqItemIndex="13" ReqItemLvl="0" ReqItemCount="10" MinVipLevel="0" MaxUsePKLevel="0" EliteMark="0" BuffIndex="157" Text="Travel Services!" />
	<NPC Index="258" MapNumber="0" PosX="147" PosY="135" Dir="-1" GateId="2" CoinType="1" MoveCost="15" ReqItemCat="0" ReqItemIndex="0" ReqItemLvl="0" ReqItemCount="0" MinVipLevel="0" MaxUsePKLevel="0" EliteMark="1" BuffIndex="28" Text="I'll be your guide!" />
</MapMoveNPC>