Jump to content

All Activity

This stream auto-updates

  1. Today
  2. Requires item +6 to use
  3. Yesterday
  4. Last week
  5. Shanahan

    LimitedUseCommand

    Edited: added a second suggestion
  6. The suggestion is: to add new parameters. 1) RefreshLimit="1" (Is time limit work or not) RefreshLimitTime="1440" (How many minutes should be passed after successfully using the command) 2) Add a MinVipType="0" parameter for these commands: Class2QuestChangeMinLevel = 220 Class3QuestChangeMinLevel = 400 DecStatCoinType = 0 DecStatCoinValue = 0 ShopOpenCoinType = 0 ShopOpenCoinValue = 0 WarehouseOpenCoinType = 0 WarehouseOpenCoinValue = 0
  7. Meditator

    AttackDelay log independent

    Since each log is 256 MB, it is very slow to query the AttackDelay in batches. Please be independent. thank you.
  8. At present, the log is in log, please develop it independently
  9. This guy just doesn't stop amazing me.
  10. It would be excellent to have basic skills formulas in RegularSkillCalc.lua like Energy Ball, Fire Ball, Power Wave, Twister, and so on. Modifying parameters in SkillList is not as simple as changing formulas in lua file. Example: -- SkillID: 8, Twister function TwisterCalc(Class, InDamage, Strength, Dexterity, Vitality, Energy) local OutDamage = 0 if (Class == CLASS_WIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_GLADIATOR) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_RUNEWIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_LIGHTWIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_LEMURIAMAGE) then OutDamage = InDamage * 1.0 end return OutDamage end
  11. BOPOHA

    Zen Coin

    In this case it would be correct to place the category and index of the object so that it takes the prices that are placed since what you are trying to do can be done easily, I have managed to make coins and control their price from the itemlist.xml (you can also make it work with box)
  12. This script is very good, but we don't have much customization to do with it. I could list dozens of things that can be used, seen on servers like megamu.net
  13. Earlier
  14. Rafael Prado

    Clearbag and its problems

    The problem is that there are players with an IQ of 17, and believe me, many are. Then there are the smart players who use mistaken typing to justify losing items.
  15. Wizzy

    Clearbag and its problems

    Command itself is so self-explanatory that there is no need to confirm anything really. If someone uses clearbag command then should be aware things will get cleared. Honestly, there is no way to make a mistake there as player must manually type the command.
  16. Hello, I suggest you place a confirmation informing the user that you are going to delete their entire inventory, this helps administrators who experience problems all day long due to this clear system.
  17. You can purchase items with options attached at the X Shop. If you can add Item380Option and HarmonyItem_Option Fully optioned items can be purchased at X Shop.
  18. Shanahan

    Zen Coin

    Since it's impossible to make it on your own, i would like to suggest. PriceSettings.xml Add additional options like these ones: ElementalRuneBuyPrice = 80000000 ElementalRuneSellPrice = 1000 There is an item "Zen". (14, 15) ZenPrice = 100000000 ZenSellPrice = 100000000 This will allow players to buy and sell "Zen coin" at the same price. So it will be convenient to store and trade a big amount of zen.
  19. Good day, I propose a button in essentialtools where we can clone characters or the entire account to a new account with the purpose of saving time when trying to test a character in case of problems, and thus take this account to a testing area and make the respective changes. I hope I am understood, it is simple. I press the clone button > your character is copied and pasted into another account with a different name > I test quickly and do not take much time to copy it by hand, thank you.
  20. Can IGC team support AG display over 65.000?
  21. Wizzy

    Release 19.1.3.5 S

    [MOD] Extended support of free stat points display from 65535 to 2147483647 [FIX] ExDataServer based modules could not be reloaded in Data Server app [FIX] JoH options could not be displayed in Personal Store [MOD] ServerName column in MEMB_STAT table will now be updated upon MapServer move, currently was set only upon login and disconnect [FIX] Memory could get overwritten resulting in random and undefined issues with Arca Battle event [FIX] Certain events did not start due to empty schedule table when using very specific schedule configuration [ADD] Extended VipSettings.xml by new options: ResetStayOnPosition, ResetMoveToCharSelectWindow [ADD] Added new mini-events, see ChaosBox.ini: MasteryUpgradeEvent, PentagramUpgradeEvent [FIX] Corrected possible SQLSTATE error on certain operations on T_BombGameScore table [FIX] Anti-Flood system could incorrectly interact with valid players and disconnect them [MOD] Changed IP blocking time reset to 2 minutes for Anti Flood system [FIX] Ability Card with Double Damage option caused incorrect value display of certain attack types [FIX] Talisman of Item Protection did not work for certain Cash Shop items [FIX] Restricted ability to pick LimitedItemDrop item only by party member the item dropped for (belongs to) [FIX] LimitedItemDrop system could drop an item for party member staying in safe zone [FIX] Specialized Magic Damage statistic was incorrectly displayed under "C" window for certain character classes, Lang.mpr: CharacterInfoSetup.txt [FIX] Ability Tree could not be used on servers using NotAddMasterLevelToLevel option [FIX] Game Server crash
  22. Shanahan

    bat flock dot

    I have servers with different stats counts. So on max stat server slayers can have a really good bat flock DOT damage, but on non-max stat servers - they don't have energy. So, they just don't have any damage from bat flock dot.
  23. Maiev

    bat flock dot

    what's the issue with current formula? just edit it if you want to nerf it or buff it.
  24. it's possible to port this event from Global WZ into IGCN ? i think this event have useful for many admin who want to burn jewel in server player can refine item with no concern about fail if you are in range of this event like this clip but if possible dev can do i want to extend to this event to cover to pentagram or can adjust range of refine and can adjust item group for this event
  25. Formuladata. Character section: <Formula ID="9" Data="((((((%d*%d)*0.6/24)+(((%d-800)*(%d-500))/200))/24)+2000))" /> <!-- Energy, Energy, Energy, Energy --> Hello. Can we do something with it? At least set the first attribute as STR. The current formula brings chaos. The previous one was much better.
  26. Option to hide ScreenShots messages, whenever we want to take a nice picture of the game, we always get this screenshot saving message with date and number. Maybe make it smaller (so it is easier to remove with photoshop) and doesn't take 5% of the image.
  27. This would be a huge incentive for everyone to move their server files to IGCN
  28. The attack power of some physical professions is too low
  1. Load more activity
×
×
  • Create New...

Important Information


We use technologies, such as cookies, to customize content and advertising, to provide social media features and to analyse traffic to the site. We also share information about your use of our site with our trusted social media, advertising and analytics partners. See more about cookies and our Privacy Policy.