Key Changes
- Fixed issue where Personal Store items did not load for newly created characters at specific scenario
- Improved case where casting a skill after clearing its cooldown (visually in client) could not cast the skill due to server/client cooldown mismatch
- Fixed issue where monsters of golden invasions could not spawn properly at certain scenario
- Fixed issue where check of distance of required party member class (LW or LM) did not work properly resulting it inappropriate Bond buff activation/deactivation
- Fixed issue where exchanging item of value greater than 2kkk to spirit stones was not possible or resulted in unexpected behavior
- Fixed issue where Nightmare was counting to drop items in Lorencia
- Fixed issue of invalid spawn location after being killed during Illusion Temple Event
- Fixed typo in ResetSystem.xml, LevelAfterRese -> LevelAfterReset
- Fixed Fireblow skill function in MasterSkillCalc_4th.lua
- Fixed default configuration of ClassQuest.xml
- Fixed issue where level up points achieved trough class change quest were did not applied handled properly for fruits and reset systems
- Fixed Data Server crash