Key Changes
- [ADD] Added config allowing to disable Anti-Speed hack table system, AntiHack.ini > EnableSpeedHackTable
- [FIX] Fixed issue where monster path was wrongly calculated what could lead in "empty" attack issue giving feeling of "lag"
- [FIX] Fixed issue where last hit given to dying monster was not displayed
- [MOD] Modified default value of AntiHack.ini > SkillDistanceCheckeError to resolve occasional distance check errors resulting in "empty" attack
- [FIX] Fixed issue where Muun Defense Increase option was not displayed under "C" window
- [FIX] Fixed issue where selected wing types were improperly displayed on BOTs
- [MOD] Modified item bags structure by wrapping all within "DropSection" tag to open possibility to drop two or more items for single player, check updated ### Item Bags System Description ###.txt for details
- [MOD] Extended item bags structure by adding PlayerMinReset/PlayerMaxReset to DropAllow, AddCoin, Ruud sections, PartyDropRate and PartyShareType to BagConfig section
- [ADD] Added lang bits to file, English.xml > 811-812 to support info display for selected commands
- [MOD] Modified MonsterSpawn_Group.xml system to allow display of killed and remaining monsters from spawned group
- [FIX] Fixed issue where Bond skill remained active within party range while players stayed on different maps
- [MOD] Overall performance improvement
Additional Information
Release 17.2.2.12 S2 fixes issue where boxes/medals do not drop reward, only .exe files changed comparing to 17.2.2.12 S
Release 17.2.2.12 S3 fixes cosmetic issue where Game Server window could become white after a long time of up time