Key Changes
- [HOT] Attack speed check: new mode on the client's own timing, AntiHack.ini [AntiHack] SpeedHackTableMode
- [HOT] Agility fix: applied per skill, end-of-attack skills keep their effects at high attack speed
- [ADD] Attack speed check: AntiHack.ini [AntiHack] SpeedHackData options for the new mode
- [ADD] Agility fix: Common.ini [General] AgilityBugFix<Class> 0 adjusts to each skill automatically
- [ADD] Personal store: Muuns can be sold, Common.ini [PersonalStore] AllowMuunItems (database 2.4.2)
- [ADD] 3D Camera plugin: config.ini [Graphics] PlateMinScale, smallest name plate size (100 = no scaling)
- [ADD] 3D Camera plugin: config.ini [Graphics] PlateHoverFullSize, full size name plate under the cursor
- [ADD] JoinServer: log entry for an account that is already connected during a map server move
- [MOD] Attack speed check: AntiHack.ini options described in the order they are set up
- [MOD] Agility fix: new recommended AgilityBugFix values in Common.ini (or 0)
- [FIX] Attack speed check: the table counted attack speed above the class maximum of CalcCharacter.ini
- [FIX] Attack speed check: a shield or orb alone was not treated as bare hands
- [FIX] Attack speed check: attacks right after entering the game used an unset table row
- [FIX] Map server move: a client still finishing the move could be disconnected
- [FIX] Map server move: the move counted against the IP/HWID connection limits
- [FIX] Map server move: a refused move left the account logged in
- [FIX] Reconnect: sometimes never reconnected
- [FIX] Reconnect: a late attempt could drop a player who had already reconnected
- [FIX] Reconnect: short client freezes on the character list and from an error box
- [FIX] Muun evolution: the evolved Muun with a set period lost its end date
- [FIX] Cash shop and limited commands: Muuns went to the main inventory instead of the Muun inventory
- [FIX] Starter inventory and limited commands: wrong period on Muuns
- [FIX] Earring and 4th/5th wing option count limits were not applied
- [FIX] Client crash in the mix window after a character info refresh
- [FIX] Notices containing % could crash the client
- [FIX] NPC names and speech bubbles showed "Conversion failed" with a non UTF-8 Lang.mpr
- [FIX] Missing characters of some languages in the new UI (fonts_all.swf)
- [FIX] Bonus Command from items and effects was not shown
- [FIX] HUD showed a wrong maximum AG above 65535
- [FIX] HUD HP bar did not show the poisoned state
- [FIX] Used stat fruit count could be overwritten by an item time notice
- [FIX] Switch UI: the Ctrl+F window closed after death
Additional Information
Update 21.2.3.7 S3 replaces 21.2.3.7 S and 21.2.3.7 S2 and fixes abnormal damage for certain character classes.
What changed comparing to 21.2.3.7 S/21.2.3.7 S2? All Game Server applications only.
