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Server Suite (S19 P1-3) 19.1.3.9 S


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About This File

This is x19 series of Server Suite package (S19 Part 1-3).

This submission contains Full Server Suite Package of latest stable version for the series and three of most recent updates which have to be downloaded on regular basis as are being overwritten automatically with new update releases.

  • Summary of reported and resolved issues is provided within below change-log and per specified version in the Bug Tracker
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CONFIG CHANGESsrv-config/x19-P-1-3

Interested in participating in DEV and help testing BETA releases?
Check for TEST versions availability trough versions tracker. Relevant notes are attached directly to relevant TEST version.


What's New in Version 19.1.3.9 S

Released

  • [ADD] Extended reset system by auto-reset option
  • [FIX] Corrected invalid configuration of ClassQuest.xml, 5thQuestArea.xml that could result in inability of completing the class quests
  • [FIX] Command Attack Increase skill was not reflected under characters statistics window
  • [MOD] Increased maximum objectives count from 50 to 100 for Class Quest
  • [FIX] Modified selection of Lua formulas related to Dark Lord skills
  • [FIX] Knight Combo did not trigger correctly when Sword of Destruction was last skill of combo skills combination
  • [FIX] Bound wing type was not correctly detected as bound
  • [FIX] Exiting the game trough "Esc > Exit" option did not remove the player from online state right away
  • [FIX] Mastery Bonus options selection did not work properly while applying bonus option on item
  • [FIX] Certain event items could not be picked up from the ground for Limited Item Drop system
  • [ADD] Added range of Lua function for number of DW/RW/MG skills
  • [MOD] Modified scheduler for Ice Wind Valley event
  • [MOD] Extended Limited Use Command file content
  • [FIX] Corrected default configuration of MuHelper.xml
  • [ADD] Added MonsterRegenSpanTime.xml to open ability to spawn monsters at a random time span instead fixed period
  • [MOD] Extended structure of MonsterSpawn_Group.xml by RegenType attribute
  • [FIX] Dark Lord pets were unable to gain experience in certain scenario
  • [FIX] Excellent Socket Accessories were improperly detected as FO sometimes
  • [FIX] The /eveninfo command being a part of "Limited Use Command" plugin did not properly display selected event/boss-monsters spawn times
  • [FIX] Buff effect values set in "Hunt Point System" plugin were not properly set according to IsPercent setting
  • [FIX] Hunt Points of "Hunt Point System" plugin could get corrupted after player's death
  • [FIX] The AllowSameGuildBattle option of "Hunt Point System" did not work correctly when set to 1
  • [MOD] Modified reward destination of "Limited Use Command" plugin from inventory to Gremory Case
  • [FIX] Greatness Mastery did not apply skill effect properly
  • [FIX] Chaos Weapon combination could fail randomly even success rate display indicated 100%
  • [FIX] Blocked ability to enter Chaos Castle with activated Flag
  • [FIX] Arca Battle Penalty Debuff did not work after Acheron Guardian event run
  • [FIX] Chaos Castle could not be entered if flag presented in (inactive) inventory
  • [FIX] Resolved visual issues with Ferea Boss Event: white spawn effect and lack of event gates
  • [FIX] Occasional Game Client crash
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