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Suggestion for designing a Hunting Point System Interface

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I believe it would be very beneficial to build a dedicated interface for the Hunting Point System, because the current tooltip has become too large and difficult to read clearly.

A new UI could present much more structured and useful information, such as:

  • Weekly monster quota per account
  • Applied option percentages
  • List of available farming maps
  • List of applicable buffs
  • Inactive points
  • Active points
  • Exclusive system ranking
  • And other related statistics

In addition, the current Hunting Point System relies on too many chat commands, which makes it very hard for players to understand and remember all available features.

For example, players must type commands like /HuntQuest followed by the quest name. This is confusing, not intuitive, and often causes players to miss important features simply because they do not know which commands to use.

With a modern and dedicated UI interface, all Hunting Point System features could be displayed clearly in one place. This would make the system easier to understand, more accessible for new players, reduce confusion, and significantly improve the overall user experience.

Suggested UI Structure (Tabs Concept)

To make the system even more intuitive and powerful, the interface could be organized into several tabs, for example:

Overview Tab

  • Active Points
  • Inactive Points
  • Weekly monster quota with progress bar
  • Currently active buffs with icons and timers

Hunt Quest Tab

  • List of available quests and requirements (Stuffs should be displayed for easier tracking)
  • Quest status and completion progress
  • Direct quest selection without typing commands

Farming Maps Tab

  • List of eligible farming maps
  • Recommended level or power
  • Estimated point rate per map

Ranking Tab

  • Weekly ranking
  • Monthly ranking
  • Top Active Points players

Statistics Tab

  • Total monsters killed
  • Total points earned
  • Applied options summary
  • System history and performance

This structure would eliminate the need for many chat commands, centralize all Hunting Point System information, and provide players with a modern, clear, and attractive interface that reflects a high-quality server design.

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