Hello,
I posted a similar suggestion years ago, but I want to emphasize a specific detail. The proposal is simple: please add a switch/option to force the SD Shield explosion effect every time a character dies, regardless of their remaining SD.
The Reason: Currently, depending on the server configuration (SD/HP balance and damage calculation), characters often die without the shield explosion visual. This happens, for example, if the character dies while still having SD remaining, or due to how HP is depleted.
I have seen other file providers implement this feature to ensure the effect always triggers. It looks visually excellent and seems like a simple system to add.
Thank you for reading!

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