Could you make a small improvement to the Daily Reward plugin?
Currently, the system only saves completed hours toward MinDailyHours, causing players to lose their accumulated minutes whenever they disconnect or switch GameServers.
Example:
A player stays online for 59 minutes and then gets disconnected. All 59 minutes are lost because the system only saves completed hours.
The same issue occurs when switching to another GameServer, such as moving to the Market server to enter Blood Castle. Even though the player continues playing, all accumulated minutes toward the next full hour are lost.
Proposed improvement:
Allow the system to track and save MinDailyHours progress in minutes instead of only full hours.
This way, players can continue from where they left off after reconnecting or switching GameServers, without losing their accumulated playtime.
This would make the Daily Reward system more reliable and fair, especially since switching GameServers is a normal part of gameplay.

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