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xxcaozxx

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xxcaozxx last won the day on January 13

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About xxcaozxx

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  1. Interesting. I have several custom LuaUI modules and I haven't encountered this issue. I keep the whole layout, images and button hitboxes in the native 640x480 LuaUI canvas, using window-relative coordinates/anchors, without trying to detect the real game resolution. They stay correctly aligned for me across 4:3, 16:10 and 16:9. Maybe the difference is how the images are being rendered/scaled? Are you using UI.RenderImage directly on screen coordinates, or the LuaUI window/control system?
  2. I confirm the situation. Basically, even when setting some options to 1%, they trigger constantly after one player attacks another. It would be good to have more control over this.
  3. Hi. I would like to suggest adding a new option to the DailyReward plugin. Currently, the system only checks the total accumulated online hours for an account. I would like to request an additional setting that allows the feature to require a minimum number of hours played per day in order to claim that day's reward. This would let servers enforce daily activity more accurately. Thank you for considering this improvement.
  4. If your suggestion is something that already works that way in WZ, I think you should create a report in the bug tracker, as it should work by default here too 😮
  5. Hi In the plugin of MapMoveNPC you can restrict the move by resets. Would be great if you can extend it to restrict by grand resets too, since it is a system that many servers use and would be interesting if we can restrict the access to some map by grand resets like we do now by resets Regards
  6. and by the way, for whoever that use it, PlayerMinGReset/PlayerMaxGReset I mean, by Grand Resets too
  7. xxcaozxx

    Release 21.1.2.5 S

    CD for Teleport was a request or a report that other customer did long time ago, and recently Wizzy or Dudi said that on EP 2-2 we can add delay to TP (or maybe Im dreamt it xD), so if now we can then maybe they can check if the visual delay on this skill can be add to client
  8. xxcaozxx

    Release 21.1.2.5 S

    I will try to explain to you: The image is just referential, an example.. In my server I set Cyclone skill with 1,5 seconds of delay, so when I use this skill, I see a "recharger" lowering slowly on the skill bar, like the image shows. Meanwhile this recharger is lowering, you cant use the skill again, until 1,5 seconds has pass, and then the recharger is completed.. That is you see on the referential image. This recharger dont appear on teleport skill.. I mean, I can set 10 seconds of delay for teleport skill, then I use teleport on game, but the recharger dont appear, is like you can use the teleport right away, but if you try to do it, the character only do the animation, but dont get teleported, because the 10 seconds dont pass yet. If you dont understand, then i will record a video
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