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johnnyssk

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johnnyssk last won the day on November 20 2025

johnnyssk had the most liked content!

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    Discord: evovirs or johnnyssk in igcn sv

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  1. if possible, please allow normallevel +masterlevel + majesticlevel parameters in scripts/skills luas so we can configurate spell formulas per level. its very useful for weak physical classes that do not grow as the mages so instead of modifying bunch of things to get abnormal behaviors we could just give them power per level the difference between 1200 and 1750+ is huge and mages get out of control
  2. hey drake, can you add another mode where we dont use /huntbattle but players to can steal the same way hunt points from killed players in hunt maps? Players expect this behavior to be active and not to always need huntbattle command to can pk for points. The hunt battle command custom locations also seems to not work properly, i tried 3 different map locations and all were bugged not working as the default arena location so i gave up on it totally.
  3. its true, maybe igcn didn't check the competitors work which is important for us to remain competitive
  4. lets see, maybe within 2026 to get some love in the suggestions
  5. Please give us probabilities of 1/10000 or even 100k better to can control the options on high attack speed PvP system. 1% as minimum limit force us to not use many of the special options as they trigger constantly, even in original gameplay speeds 1% is high for some options
  6. VIP currency bonus is very cool feature however if you have in server wcoins/ruud boxes for trading you cannot enable it because vip users would buy the boxes and open them repeatedly to gain free coins. Please considering adding an exclusion config to select which item codes the bonuses shouldnt be applied like the one hit pvm monster exclusion.
  7. yea we need auto pot that spams every 100ms or even better to be configurable
  8. Sure 1) [StatOption] 2) [Party] Master Experience & [Single] Master Experience , not sure if normal exp log is different but include that too in the list if its different 3) Item has disappeared 4) Monster Item Drop 5) [BuffField] [][Lugard’s] Try to Remove Buff Field - Finished to Remove Buff Field (This one spams a lot im not sure if its bug with crusader during offlevel spams all the time the buff as my players told me but i havent confirmed to report a bug yet) 6) [CRenewal] these are the logs taking the most of space and resources and i never needed them in 7 years now not even once, im trying to read important logs and i have to always remove these lines manually to have clear view. without them it would be amazing
  9. What about for only the ones i mentioned thats taking the most space? Look, we love logs but the logs i mentioned above are not normal logs, they are just debugging logs that are using resources for no reason. Please reconsider at least just for the logs i mentioned above to be disabled so we can have proper useful log files that are not using 250mb of text to tell me what party exp players got or what item it drop and then vanished etc things that are not needed on stable productive servers.
  10. Please make the bot buffers to accept wcoins and ruud as price
  11. I always wondered why all these unnecessary logs are being shown in gameserver and being logged in the log file? Like party exp logs/item dissapear logs/statoption/monster item drop logs and others are not needed on a stable productive server, they just using extra resources for nothing. In theory by disabling these super unnecessary logs wont the gameserver perform slightly better? I think it will so why not to gain all the performance we can get rather than wasting resources on logging down tons of log lines that are never useful unless we are debugging. Please consider adding an option that will permanently disable each log we want from being shown in gameserver and written in log files.
  12. Yes i could and thats what i did, the moment i posted this suggestion i wasnt thinking right, ignore it.
  13. Please improve hunt point plugin by adding these options that other s20-21 servers have on their hunt points system along with special table for the info, these options are a must for such system Current options we have are useless and weak, not even exciting to players
  14. if possible please add the ability to be able to turn moss gambler sql logs off from being written, it increases the database size for no good reason in some scenarios.
  15. if possible please add guildrequiredmove="1" in map attribute so we can configurate maps to require guild to move, in that way players in the server will focus more on creating or entering a guild to can progress which will lead to more guild activity
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