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- Yesterday
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Barni joined the community
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tranvutuan started following Post item for sell
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Hello everyone, I think that instead of developing crappy features, we should focus on improving the experience and convenience for players.
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dolores joined the community
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Advajta joined the community
- Last week
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Formulas in RegularSkillCalc for basic skills
Arkaniz commented on Arkaniz's __defart_ideas_idea in General
If I'm not mistaken, the only ones that don't have formulas in RegularSkillCalc.lua are Dark Wizard's basic skills. -
Coinz joined the community
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[MOD] Until now, "temp world" files could not be opened from other PC or OS which are not the same they were saved on. Starting from this version, any "temp world" file generated will be able to be opened in any other PC or OS, as long as the user logged in to the application is the same (you cannot share "temp world" files with different accounts). Note: you need to open any old "temp world" files and resave them for the above change to take effect. [FIX] other minor stability and performance fixes
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Formulas in RegularSkillCalc for basic skills
InvadersOfDark commented on Arkaniz's __defart_ideas_idea in General
Maybe go one step further and add all regular skills -
Robii joined the community
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If IGC Dev can make this happen like in this video, that would be perfect. ( Click here )
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Spoke123 changed their profile photo
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dominovjk joined the community
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b0nes joined the community
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Hello, I would love to see some skin system implemented ingame. Idea is to have some sort of "skin system" for example you press key / some UI button on screen and you are able to select variety of skins.
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chuanhan33 joined the community
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chanSC joined the community
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shkz joined the community
- Earlier
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I hope to add this feature: // WingCore: // -1: No Option // -2: Random count of random options (based on rates from WingCoreOption.xml) // ID1;ID2
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Some pets do not have this function, so it is best to set the pickup distance.
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🔥 [NEW] 🔥 Undo/Redo support for selected editor modes - CTRL+Z/Y (Object Tool, Layer Tool, Light Tool, Attribute Tool, Height Tool) [NEW] Support Season 19 Episode 1-3 monsters in Monster Spawn Tool [FIX] Overall improvements and fixes
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SrMorado changed their profile photo
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mofonix2012 changed their profile photo
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[World Creator] Action Undo / Redo (Ctrl+Z / Ctrl+Y)
Bigman commented on RevalSoft's __defart_ideas_idea in General
basic support added in v1.7 -
Edited: added a second suggestion
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The suggestion is: to add new parameters. 1) RefreshLimit="1" (Is time limit work or not) RefreshLimitTime="1440" (How many minutes should be passed after successfully using the command) 2) Add a MinVipType="0" parameter for these commands: Class2QuestChangeMinLevel = 220 Class3QuestChangeMinLevel = 400 DecStatCoinType = 0 DecStatCoinValue = 0 ShopOpenCoinType = 0 ShopOpenCoinValue = 0 WarehouseOpenCoinType = 0 WarehouseOpenCoinValue = 0
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Since each log is 256 MB, it is very slow to query the AttackDelay in batches. Please be independent. thank you.
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At present, the log is in log, please develop it independently
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Formulas in RegularSkillCalc for basic skills
Zentinial commented on Arkaniz's __defart_ideas_idea in General
This guy just doesn't stop amazing me. -
acer changed their profile photo
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It would be excellent to have basic skills formulas in RegularSkillCalc.lua like Energy Ball, Fire Ball, Power Wave, Twister, and so on. Modifying parameters in SkillList is not as simple as changing formulas in lua file. Example: -- SkillID: 8, Twister function TwisterCalc(Class, InDamage, Strength, Dexterity, Vitality, Energy) local OutDamage = 0 if (Class == CLASS_WIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_GLADIATOR) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_RUNEWIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_LIGHTWIZARD) then OutDamage = InDamage * 1.0 elseif (Class == CLASS_LEMURIAMAGE) then OutDamage = InDamage * 1.0 end return OutDamage end
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In this case it would be correct to place the category and index of the object so that it takes the prices that are placed since what you are trying to do can be done easily, I have managed to make coins and control their price from the itemlist.xml (you can also make it work with box)
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HuntPoint buff effect formula script
rafapradox commented on tranvutuan's __defart_ideas_idea in General
This script is very good, but we don't have much customization to do with it. I could list dozens of things that can be used, seen on servers like megamu.net -
The problem is that there are players with an IQ of 17, and believe me, many are. Then there are the smart players who use mistaken typing to justify losing items.
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Command itself is so self-explanatory that there is no need to confirm anything really. If someone uses clearbag command then should be aware things will get cleared. Honestly, there is no way to make a mistake there as player must manually type the command.
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Hello, I suggest you place a confirmation informing the user that you are going to delete their entire inventory, this helps administrators who experience problems all day long due to this clear system.
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Since it's impossible to make it on your own, i would like to suggest. PriceSettings.xml Add additional options like these ones: ElementalRuneBuyPrice = 80000000 ElementalRuneSellPrice = 1000 There is an item "Zen". (14, 15) ZenPrice = 100000000 ZenSellPrice = 100000000 This will allow players to buy and sell "Zen coin" at the same price. So it will be convenient to store and trade a big amount of zen.
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Good day, I propose a button in essentialtools where we can clone characters or the entire account to a new account with the purpose of saving time when trying to test a character in case of problems, and thus take this account to a testing area and make the respective changes. I hope I am understood, it is simple. I press the clone button > your character is copied and pasted into another account with a different name > I test quickly and do not take much time to copy it by hand, thank you.