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Wizzy last won the day on May 10
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About Wizzy

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Wizzy started following Release 21.1.2.13 S
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[FIX] Holy Sweep skill 4th barrage had incorrect hit count [FIX] Players could disconnect upon connecting to the server before handshake was completed [FIX] Reconnect could not be completed successfully [FIX] Extra Damage PvP attack could bypass Shield Defense [ADD] Skill AOE targeting can now be configured per map via MapAttribute.xml
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Wizzy started following Release 21.1.2.12 S and Release 6.1.0.87
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[FIX] Monster and Event bags could fail to drop items correctly [FIX] Item bag was not removed after zen dropped from it [FIX] Viewport was not cleaned up correctly after reconnect [FIX] DSR option was not working [ADD] Support for encrypted Lua scripts (Check plugin documentation for details)
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[FIX] Divine Spirit was missing its skill [FIX] Extra Damage Attack was not working correctly in PvP [FIX] Server freeze affecting all connected players [FIX] Shadow Step cheat blocked [FIX] BeAttack skills distance check was incorrect [FIX] Stats reset could cause player disconnect when used with auto-reset or auto-stats [ADD] Daily rewards system now supports configurable daily hours [ADD] Support for encrypted Lua scripts [ADD] Monster kill count system reworked for improved database performance (C_Monster_KillCount can be dropped) [MOD] Updated LuaAPI Wiki documentation Note: The DLL is during whitelisting process at the time of release. Please verify actual status of potential false-positive virus detections before releasing to players
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[FIX] Corrected issue where skill tree did not display correct effect value
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[ADD] Special class characters creation is now controlled from IGCDS.ini instead SQL trigger [FIX] Updated GetExcellentOption calls in ItemBagScript.lua [FIX] Restored missing reconnec UI [FIX] Player object was getting duplicated after reconnect
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[MOD] Improved false-positive detections for main.exe [ADD] Enable Extra Damage in PvP [ADD] Config options for Extra Damage in PvM and PvP [ADD] ExtraDamageAttack Lua hook for per-attacker/target damage control [ADD] Lua formulas for mastery pllution skills [FIX] Boss Battle season pass mission not completing [FIX] Wing core option generation in cash shop [ADD] Kondar option to SetOption AddStat random values [FIX] OffLevel field buffs not applying correctly [FIX] Earring Double Damage option having no effect [FIX] Reset Manager not granting 5th quest stat points [FIX] Incorrect GES and EGES prices [ADD] Configurable rate for Jewel of Kondar "All Stat +15" option [FIX] Possible game Server freeze
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You have oPlayer available, this is entire player object you can gather data from.
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Everything is explained in the FAQ
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Mystic Continent - Closed Alpha Test Server Opening April 13th We are pleased to announce that the Mystic Continent Closed Alpha test server will go live on April 13th, 2026 at 12:00 PM (GMT+2). Starting from that moment, the game client will be available for download on both iOS and Android - and eligible customers will be able to log in, explore, and start testing. Who Can Participate? Access to the Closed Alpha is exclusively available to customers with an active IGC.Premium or IGC.Premium Plus subscription on the IGCN platform. Portal registration opens on April 13th at 12:00 PM (GMT+2) alongside the server launch - head over to https://mc.igcn.mu and sign up using the e-mail address linked to your IGCN account (you can find it under Settings - Email Address at https://www.igcn.mu/settings). How to Get Started Starting April 13th at 12:00 PM (GMT+2), getting into the game is straightforward: Register at https://mc.igcn.mu using your IGCN e-mail address Log in to your portal account and navigate to Dashboard - Game Accounts Click Create Game Account, set your login and password The download link will be available in the Downloads section after signing in Install the client on your iOS or Android device and start playing Each portal account supports up to 3 game accounts during the testing period. What to Expect Mystic Continent is a Proof-of-Concept mobile MMORPG - a standalone iOS and Android client designed to introduce cross-play with existing IGCN server communities. The Closed Alpha is an early testing phase. Features, content and availability are subject to change at any time. The primary goal of this phase is to gather real-world feedback to help us refine performance, balance, and the overall experience ahead of a wider release. Minimum device requirements: Android: Device released 2020 or later, Android 7.0+, OpenGL ES 3.0, 2 GB RAM minimum (4 GB recommended), 5 GB free storage iOS: iPhone 13 or newer, iPad Air 5th gen or newer, or any iPad / Mac with M1 chip or later Found a Bug? Please report all issues directly in our Bug Tracker. Before submitting, check the Feature Status on the Roadmap at https://mc.igcn.mu/roadmap - if a feature is marked as Partial or Not available, it is already on our radar. Your reports help us prioritise what matters most. Join the Discussion For discussions, feedback and general chat about the Closed Alpha, join us in the #mobile-client channel on the official IGCN Discord server. We look forward to seeing you in-game on April 13th. See you on the Continent.
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[MOD] Updated ItemBagsScript.lua to resolve drop of mastery Errtels/Pentagrams [ADD] Added SummonerPollutionCalc formula to RegularSkillCalc.lua [ADD] LuaPlugin, added access to monster attributes structure [ADD] LuaPlugin, added various item related functions [ADD] LuaPlugin, added onCheckUserTarget callback [ADD] LuaPlugin, added onMossMerchantUse callback [ADD] LuaPlugin, added onUseDurationSkill and onUseNormalSkill callbacks [ADD] Added pollution formula to Lua files [FIX] Jewels of Kondar could apply invalid numer of options not always making FO item [FIX] Mastery Errtels were dropping only with the Fighting Spirit set option [FIX] Fourth skill tree option increasing fourth wings damage did not work for Dark Lord cape [FIX] Reflection Barrier bonus percentage was not respecting configured limit [FIX] Various skills of third skill tree of Crusader were not working [FIX] Extra damage was applies twice in certain scenarios [FIX] Resets number did not work correctly in item bags due to data type used [FIX] Game Server crash
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We are pleased to announce that Season 6 product has received new life and continues its development path with significant improvements introduced in version 6.1.0.83 and further enhanced in 6.1.0.84. Major Product Restructuring The Season 6 product underwent complete reorganization in version 6.1.0.83, bringing its architecture in line with our Premium Plus product structure. The internal foundation has been rebuilt to enable long-term development and gradual feature alignment with higher seasons. Core improvements included: Complete product files reorganization Updated internal structure matching Premium Plus standards Introduced modern monster spawn file structure from higher Seasons Resolved various gameplay and event configuration issues LuaAPI Plugin – Complete Server Scripting Solution Version 6.1.0.84 introduces LuaAPI plugin support for Season 6 (available from store). The plugin is also available for Season 21+ starting from version 21.1.2.4 S. This is not a simple scripting addition. This is a complete server programming interface that gives you direct access to the game server internals without touching a single line of C++ code. What you get: 98+ API functions — players, monsters, items, buffs, stats, inventory, combat, movement, timers and more 44+ event hooks — kills, logins, level ups, shop transactions, map changes, commands, server lifecycle 20+ namespaces — logically grouped, nothing hard to find 9+ data structures — full access to player, monster, item and query result objects The plugin allows server owners and developers to build custom gameplay solutions, automated systems, custom events, special mechanics, and pretty much anything that requires server-side logic—all written in Lua. No recompilation. No DLL modifications. Just clean, maintainable scripts. Complete documentation available at: LuaAPI Reference What's Next? Season 6 is now on active development track alongside our higher season products. Expect continued improvements, bug fixes, and feature additions as we bring this product up to modern standards. The LuaAPI plugin is available now from our store and represents a significant step forward in customization capabilities for Season 6 and Season 21+ servers. LuaAPI plugin available from Store
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[NEW] Introduced LuaAPI plugin ( check store for details) [MOD] Updated item bags structure (XML/Lua) [MOD] Improved item bags functionality by various options (brought item bags functionality from Season 21) Party Drop Multiple items reward Improved Reward logic and more [FIX] Party could get bugged randomly upon kicking a party member
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[MOD] General product files reorganization [MOD] Updated various areas to match Premium Plus product structure as preparation for further improvements [FIX] Resolved various issues, check Bug Tracker for details Details: [MOD] Resolved various issues with BC/DS/CC/IT events [MOD] Updated configuration files of BC/Ds/CC/IT events [MOD] Introduced monster spawn fiel structure from higher Seasons [FIX] Helpewr suc has IMP or Demon incorrectly increased damage of certain characters [FIX] Various areas of game-play was experiencing visual glitches [FIX] Warehous could not be opened in Siege server [FIX] Chain Drive skill behaved incorrectly during PvP [FIX] Monster location could get dissynchronized randomly what caused issue to various game areas, e.g. skill attacks [FIX] JoL option was not correctly distrivuted for Lucky items exchange [FIX] Resets was not correctly displayed in "C" window after performing reset [FIX] Blocked ability of summoning Outlaws by Dark Lor summon skill
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[FIX] Trade was auto-cancelled 21.1.2.9 S2 replaces 21.1.2.9 S
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[FIX] Items bags did not drop items [FIX] Party matching did not display party leader name in waiting list
