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Wizzy last won the day on September 19
Wizzy had the most liked content!
About Wizzy
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Wizzy started following Release 19.2.3.8 S
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[DEL] Removed old Moss Merchant Gambling Lottery support (GamblingLottery.xml) [FIX] Resolved possible abuse with use of Miracle Shop Box system [MOD] Removed Moss Merchant from ShopList.xml [MOD] Added Moss Merchant to MonsterSpawn.xml [FIX] Ignore Enemy's Defense Probability option of ability cards did not apply correct value [FIX] Crown Force buff effect did not work properly when applied multiple times [FIX] Illusion Knight's Avatar and Dark Spirits auto-attacked the Unleash Marvel when spawned [FIX] Dark Side skill attack count differs depending on mode the skills was used: Target/AOE [FIX] Fixed possible SQL State errors
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Wizzy started following Release 19.2.3.10 T
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[NEW] Updated game client version to 1.20.57.0 [NEW] New Lightning weapons [NEW] New Mastery item mixes [MOD] Updated levels configuration of MuQuest.xml/MuQuest.txt [MOD] Updated default configuration of RuudShop.xml/RuudShopViewInfo.bmd
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[MOD] Unified Bless_4thEnchant_Elf Lua formula in MasterSkillCalc_4th.lua to match 3rd version fo the skill [MOD] Extended VipSettings.xml by EntryDailyLimit section allowing to offer dedicated event entry limits per Vip type [MOD] Updated description of EventMapPoint.xml [FIX] Certain Dark Lord's pets were incorrectly set with skill upon creation [FIX] Skills 1001 and 1144 were incorrectly affected by damage reduction option of various events [MOD] Added more personal store related logs [FIX] Blocked ability to use /ware command while other UI is opened [FIX] The auto-stat command could not be activated when first argument (stat) was set to 0 (%) [FIX] Last Man Standing NPC did not accept registration to the event after first event run [FIX] Blocked ability to login within LMS room, characters will be moved to Lorencia [DEL] Removed SerialZeroCheck option from AntiHack.ini (option is useless now days) [MOD] Removed "Serial" attribute from regular shops, now all items must be serialized unless disabled in ItemList.xml
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[MOD] Updated description of BonusEvent.xml and MonsterSpawn_Group.xml [FIX] Corrected selection of formulas in FormulaData.xml/BMD [FIX] Last Man Standing NPC does not appear [FIX] Check of coordinates of room for LMS event could fail [FIX] Use of Lord Dignity skill did not apply actual skill effect [FIX] HP Recovery JoL option did not apply in certain scenarios [FIX] PK was not affected (if configured) with a penalty of item/zen/exp loss upon being killed [FIX] Wing Core was getting corrupted when stored in warehouse inserted into fifth wings and character it belong to was deleted [FIX] The /eveninfo command did not show correct information about Ferea boss [FIX] The next level exp was invalid for last (max) normal/master level [FIX] Corrected behavior of Damage Increase skills (1001, 1144) to match original (damage of 4th class character may decrease for connected skills) [FIX] Double damage option of Ability Cards could be used to bypass SD targeting damage directly into HP [FIX] Option MonsterKillRewardType, SendKillNotice, KillNotice from MonsterSpawn_Group.xml worked only if OverrideDefaultSettings was enabled [FIX] Artifact grade upgrade mix did not work correctly when artifact option values were modified [FIX] GP reward for IceWindValley event did not work correctly [FIX] Corrected behavior of Reflection Barrier to match original [FIX] Option to control max level reached text (MaxLevelReachedText) did not work [FIX] Reconnect did not work properly when domain name was used instead of direct IP [FIX] Updated description of ArtifactOption.xml [FIX] Corrected default configuration of MaxMasterLevelFor4thClassPoint in Common.ini [FIX] Brought support of login queue what resolves DC issue when selecting a full server [FIX] Random players could be disconnected being incorrectly determined as offline leveling players [FIX] Players could be disconnected by abuse of one of in-game system [FIX] Game server crash caused by hunting point plugin Notes: ConnectionHistory table structure has been updated what may affect your custom software and/or websites
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Brought support of login queue what resolves DC issue when selecting a full server [FIX] Random players could be disconnected being incorrectly determined as offline leveling players [FIX] Players could be disconnected by abuse of one of in-game system [FIX] Game server crash caused by hunting point plugin Notes: ConnectionHistory table structure has been updated what may affect your custom software and/or websites
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[FIX] PK was not affected (if configured) with a penalty of item/zen/exp loss upon being killed [FIX] Wing Core was getting corrupted when stored in warehouse inserted into fifth wings and character it belong to was deleted [FIX] The /eveninfo command did not show correct information about Ferea boss [FIX] The next level exp was invalid for last (max) normal/master level [FIX] Corrected behavior of Damage Increase skills (1001, 1144) to match original [FIX] Double damage option of Ability Cards could be used to bypass SD targeting damage directly into HP [FIX] Option MonsterKillRewardType, SendKillNotice, KillNotice from MonsterSpawn_Group.xml worked only if OverrideDefaultSettings was enabled [FIX] Artifact grade upgrade mix did not work correctly when artifact option values were modified [FIX] GP reward for IceWindValley event did not work correctly [FIX] Corrected behavior of Reflection Barrier to match original [FIX] Option to control max level reached text (MaxLevelReachedText) did not work [FIX] Reconnect did not work properly when domain name was used instead of direct IP [FIX] Updated description of ArtifactOption.xml [FIX] Corrected configuration of MonsterSoulConversion.xml/MonsterSoulConversion.txt [FIX] Corrected position of custom rank when riding Leviathan
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[FIX] Improved possible low performance of queries on selected tables in certain circumstances by adding indexes [FIX] Corrected IGC_PersonalStore_ChangeName table character_id data type and its FK constraint [FIX] Replaced breaking characters from selected client files ‘ ’ with ' (Lang.mpr - Dialog.txt, Text.txt, PentagramJewelOptionValue.txt) [FIX] Corrected default values in PentagramJewelOptionValue.xml (PentagramJewelOptionValue.txt) as a part of recent fix of errtel options for rank 4-5 [MOD] Moved DieCount as KickDieCount to per room configuration in LastManStanding.xml [MOD] Modified structure of RewardSettings section in LastManStanding.xml [FIX] Required item and Zen were not consumed upon successful registration to last Man Standing event [FIX] Check of coordinates of room for LMS event could fail [FIX] Disabling Last Man Standing even did not fully disable the event [ADD] Added damage reduction configuration to Last Man Standing event [FIX] Modified ComboSkillDamage lua formula in RegularSkillCalc.lua as a part of combo damage could get visually extremely high (negative in real) [MOD] Removed obsolete configuration of Imperial Guardian event from event map point integration system (EventMapPoint.xml), since event renewal the mastery rewards are not issued in Imperial Guardian event [FIX] Custom ranks were visible in Chaos Castle event [FIX] Pentagrams could "lose" their errtels upon opening warehouse what was result of possible low SQL performance/High DS queue, now warehouse won't open if pentagram data is not loaded [FIX] Items could not be added as period (expirable) ones to character inventory using Starter Buff & Inventory plugin [FIX] Character could stuck and lose event invitation upon moving to Devil Square event using new event information window [FIX] Bursting Flare was triggering additional damage when 4th debuff was active [FIX] Adding 4th skill tree side skill points could result in points lose when adding points extremely fast (macro required likely) [FIX] Adding 4th skill tree side skill points was not possible in certain scenario [FIX] Corrected LemuriaMageBless lua function in RegularSkillCalc.lua [FIX] Corrected LemuriaMageBless_Level1 lua function in MasterSkillCalc_3rd.lua [FIX] Excellent Socket Accessories could not be added to cash-shop as configured, socket+excellent options [FIX] Lord Dignity skill effect calculation did not properly work with float value type [MOD] Modified Lord Dignity lua functions (LordLordDignity, LordDignity_Level1_Lord) in RegularSkillCalc.lua and MasterSkillCalc_3rd.lua [FIX] Possible SQLSTATE on improperly triggered IGC_BattleCore_JewelOfHarmonyDelete procedure [FIX] Activated ride of mount/guardian (CTRL+Z/X) disappeared after move/teleport etc, now will only be deactivated upon entry to the game/character switch [FIX] Mysterious Stone could be used on unsupported items what resulted in corruption of options of such items [MOD] Cleaned up MuHelper.xml from obsolete configurations [FIX] HP Recovery JoL option does not apply in certain scenarios [FIX] Labyrinth of Dimension event levels could not be repeated [FIX] Evolution Monsters Spawn fields had black background [FIX] Game Server crash
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[MOD] Cleaned up MuHelper.xml from obsolete configurations [MOD] Modified structure of RewardSettings section in LastManStanding.xml [FIX] Check of coordinates of room for LMS event could fail [FIX] Use of Lord Dignity skill did not apply actual skill effect [MOD] Modified Lord Dignity lua functions (LordLordDignity, LordDignity_Level1_Lord) in RegularSkillCalc.lua and MasterSkillCalc_3rd.lua [FIX] HP Recovery JoL option does not apply in certain scenarios [FIX] Labyrinth of Dimension event levels could not be repeated [FIX] Evolution Monsters Spawn fields had black background
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[FIX] Improved possible low performance of queries on selected tables in certain circumstances by adding indexes [FIX] Corrected IGC_PersonalStore_ChangeName table character_id data type and its FK constraint [FIX] Replaced breaking characters from selected client files ‘ ’ with ' (Lang.mpr - Dialog.txt, Text.txt, PentagramJewelOptionValue.txt) [FIX] Corrected default values in PentagramJewelOptionValue.xml (PentagramJewelOptionValue.txt) as a part of recent fix of errtel options for rank 4-5 [MOD] Moved DieCount as KickDieCount to per room configuration in LastManStanding.xml [FIX] Required item and Zen were not consumed upon successful registration to last Man Standing event [FIX] Disabling Last Man Standing event did not fully disable the event [ADD] Added damage reduction configuration to Last Man Standing event [FIX] Modified ComboSkillDamage lua formula in RegularSkillCalc.lua as a part of combo damage could get visually extremely high (negative in real) issue [FIX] Corrected default configuration of SkillList.xml -> skill id 1242 [MOD] Removed obsolete configuration of Imperial Guardian event from event map point integration system (EventMapPoint.xml), since event renewal the mastery rewards are not issued in Imperial Guardian event [FIX] Custom ranks were visible in Chaos Castle event [FIX] Pentagrams could "lose" their errtels upon opening warehouse what was result of possible low SQL performance/High DS queue, now warehouse won't open if pentagram data is not loaded [FIX] Items could not be added as period (expirable) ones to character inventory using Starter Buff & Inventory plugin [FIX] Character could stuck and lose event invitation upon moving to Devil Square event using new event information window [FIX] Bursting Flare was triggering additional damage when 4th debuff was active [FIX] Adding 4th skill tree side skill points could result in points lose when adding points extremely fast (macro required likely) [FIX] Adding 4th skill tree side skill points was not possible in certain scenario [FIX] Corrected LemuriaMageBless lua function in RegularSkillCalc.lua [FIX] Corrected LemuriaMageBless_Level1 lua function in MasterSkillCalc_3rd.lua [FIX] Excellent Socket Accessories could not be added to cash-shop as configured, socket+excellent options [FIX] Lord Dignity skill effect calculation did not properly work with float value type [FIX] Possible SQLSTATE on improperly triggered IGC_BattleCore_JewelOfHarmonyDelete procedure [FIX] Activated ride of mount/guardian (CTRL+Z/X) disappeared after move/teleport etc, now will only be deactivated upon entry to the game/character switch [FIX] Mysterious Stone could be used on unsupported items what resulted in corruption of options of such items [FIX] Game Server crash
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[FIX] Dark Lord spirits auto attacked other players in certain scenarios [FIX] Last Man Standing MaxScore attribute did not work properly [FIX] Nix boss could be lured to certain location of boss zone and stuck there, now it will behave same to Lord of Ferea - teleport [FIX] Game Server crash
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[FIX] Dark Lord spirits auto attacked other players in certain scenarios [FIX] Last Man Standing MaxScore attribute did not work properly [FIX] Nix boss could be lured to certain location of boss zone and stuck there, now it will behave same to Lord of Ferea - teleport [FIX] Game Server crash
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* Data file changes are not applied when using Automatic Update. you should apply it yourself. [NEW] Item Editor: support new Leviathan item options [NEW] Character Editor: support "Leadership" add stats [MOD->FILE] config.ini: modified max master level to 1250 [MOD->FILE] General: updated Data files upto latest server files version 19.2.3.0 S [MOD->FILE] 'Data\DatabaseSpecification.xml' compatible with server files 19.2.3.0 S
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[NEW] New Guardian Mount: Leviathan and Leviathan (Rare) [NEW] New map and monsters: Twisted Karutan [NEW] Fourth (4th) tree Command stat option for Dark Lord [NEW] Artifacts renewal, options grade introduction [NEW] Artifacts UI renewal, extended statistics window [NEW] Artifacts Grade Upgrade Combination event [NEW] Events and Boss Information window [NEW] Enhanced Ability Tree (5th) window [NEW] Ability Skill card conversion Combination [NEW] Seventh (7th) Mastery Earring: Verdant [NEW] Max level extended to 1650 ------------------------------------------------- [NOTE] Certain fixes or systems could already be introduced in previous seasons. This is due to versions releases overlap [DEL] Removed EnevtEntry.xml/bmd, use EventMapLevel.txt (Lang.mpr) to configure event entry level display [FIX] Resolved visual issues with Ferea Boss Event: white spawn effect and lack of event gates [ADD] Extended reset system by auto-reset option [ADD] Extended Common.ini by MaxLevelReachedText option [ADD] Extended PetSettings.ini by new options to control Dartk Lord pets exp [MOD] Removed DLPetsExpMultiplier option from CalcCharacter.ini and moved it to PetSettings.ini as PetsExpMultiplier [FIX] Arca Battle Penalty Debuff did not work after Acheron Guardian event run [FIX] Fourth skill tree Increase DMG Count +2 now increases Combo by additional attack (to match original behavior) [FIX] Added missing visual effect for Arca battle penalty buff [FIX] Corrected default configuration of MasteryitemMix.xml by adding missing earring mixes [FIX] Call of Magic Damage Calc lua functions for selected character classes resulted in errors [FIX] Modified all Lua functions of Bursting Flare skill to fulfill technical requirements of skill barrage change and shock wave [FIX] Ability cards could rarely disappear from ability cards book [FIX] Increasing bonus option using Mysterious Stone to maximum was not possible in certain scenario for weapons [FIX] Mysterious Stone was not properly handled when configured as overlapped item [DEL] Removed MysteriousStone.xml file [ADD] Introduced up-to-date mysterious stone system including new configuration files and appliance logic [MOD] Updated Mysterious Box item bag reward [FIX] Dark Spirit continued to attack after character death [FIX] Item Drop condition system could be abused when used in party [FIX] Creating party in custom Battle Zones was possible trough 'N' function [FIX] Off-level mode players were not kicked out from the server right away in certain scenarios [FIX] Chaos Castle invitation was not removed after successful joining to the Chaos Castle event [FIX] Dark Lord Spirit could attack elemental monsters [FIX] Excellent options assigned to items via ItemKindA_6 in ExcellentOptions.xml did not work [FIX] Corrected invalid max number of players that could join a Chaos Castle room, was 10 now it is 70 [FIX] Errtel Options of Rank 4 and 5 did not work correctly [FIX] Elemental information under 'C' window were not correctly sent from server [DEL] Removed obsolete options from Common.ini file, MasteryEquipment -> MysteriousStoneSuccessRate, MysteriousStoneSkillChangeRate, MysteriousStoneLuckChangeRate [ADD] Added new option to Common.ini -> UseMysteriousStoneEventRate [MOD] Modified language bits in English.xml -> 348, 355-363, 395-402, 413, 600, 695, 696 [ADD] Added language bits to English.xml -> 859-861 [ADD] Enabled support of 4th and 5th rank for mastery errtels [ADD] Extended ResetSystem.xml by AllowInOffLevel option [MOD] Renewal of LastManStanding event and its file structure [MOD] Increased maximum number of pages in Ruud Shop from 15 to 32 [MOD] Temporary abandoned RegenType attribute for MonsterSpawn_Group.xml and restored file to previous state [FIX] Corrected text 5188 in Text.txt (Lang.mpr) was missing 5 at the front