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This is x21 series of Server Suite package (S21 Part 2-3).

This submission contains Full Server Suite Package of latest stable version for the series and all incremental update packages releases within the series.

  • Summary of reported and resolved issues is provided in change-log and per specified version in the Bug Tracker
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CONFIG CHANGES: x21-P2-3

Interested in participating in DEV and help testing BETA releases?
Check for TEST versions availability trough versions tracker. Relevant notes are attached directly to relevant TEST version.


What's New in Version 21.2.3.7 S3   See changelog

Released

  • [HOT] Attack speed check: new mode on the client's own timing, AntiHack.ini [AntiHack] SpeedHackTableMode
  • [HOT] Agility fix: applied per skill, end-of-attack skills keep their effects at high attack speed
  • [ADD] Attack speed check: AntiHack.ini [AntiHack] SpeedHackData options for the new mode
  • [ADD] Agility fix: Common.ini [General] AgilityBugFix<Class> 0 adjusts to each skill automatically
  • [ADD] Personal store: Muuns can be sold, Common.ini [PersonalStore] AllowMuunItems (database 2.4.2)
  • [ADD] 3D Camera plugin: config.ini [Graphics] PlateMinScale, smallest name plate size (100 = no scaling)
  • [ADD] 3D Camera plugin: config.ini [Graphics] PlateHoverFullSize, full size name plate under the cursor
  • [ADD] JoinServer: log entry for an account that is already connected during a map server move
  • [MOD] Attack speed check: AntiHack.ini options described in the order they are set up
  • [MOD] Agility fix: new recommended AgilityBugFix values in Common.ini (or 0)
  • [FIX] Attack speed check: the table counted attack speed above the class maximum of CalcCharacter.ini
  • [FIX] Attack speed check: a shield or orb alone was not treated as bare hands
  • [FIX] Attack speed check: attacks right after entering the game used an unset table row
  • [FIX] Map server move: a client still finishing the move could be disconnected
  • [FIX] Map server move: the move counted against the IP/HWID connection limits
  • [FIX] Map server move: a refused move left the account logged in
  • [FIX] Reconnect: sometimes never reconnected
  • [FIX] Reconnect: a late attempt could drop a player who had already reconnected
  • [FIX] Reconnect: short client freezes on the character list and from an error box
  • [FIX] Muun evolution: the evolved Muun with a set period lost its end date
  • [FIX] Cash shop and limited commands: Muuns went to the main inventory instead of the Muun inventory
  • [FIX] Starter inventory and limited commands: wrong period on Muuns
  • [FIX] Earring and 4th/5th wing option count limits were not applied
  • [FIX] Client crash in the mix window after a character info refresh
  • [FIX] Notices containing % could crash the client
  • [FIX] NPC names and speech bubbles showed "Conversion failed" with a non UTF-8 Lang.mpr
  • [FIX] Missing characters of some languages in the new UI (fonts_all.swf)
  • [FIX] Bonus Command from items and effects was not shown
  • [FIX] HUD showed a wrong maximum AG above 65535
  • [FIX] HUD HP bar did not show the poisoned state
  • [FIX] Used stat fruit count could be overwritten by an item time notice
  • [FIX] Switch UI: the Ctrl+F window closed after death

Update replaces 21.2.3.7 S and 21.2.3.7 S2 and fixes abnormal damage for certain character classes.

What changed comparing to 21.2.3.7 S/21.2.3.7 S2? All Game Server applications only.

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