The same as CastleSiegeDisable="1" ArcaBattleDisable="1" for each skill in SkillAOETargetting.xml for enable/disable "splash" damage but in MapAttribute.xml for each map.
Characters like IK, SL in Gens Maps, can hit characters far away than 8 range. One IK right in front of other character, hitting him. The IK damage can "bounce" to characters that are not even in the screen.
This "issue" could be solved if we were able to enable/disable skills like in SkillAOETargetting.xml
Or add a parameter GensMapDisable="X" (for example) in each skill line in SkillAOETargetting.xml
Thanks.

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