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Message Type for Extended Notices System

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Is it possible to add an option to determine where the news appears?

Example, at line: 

<MonsterKillNotice Enabled="1">

Add type and colors attribute, like 

<MonsterKillNotice Enable="1" Type="1" R="255" G="105" B="180">

Where Type is
1 = Global Middle Message
2 = Chat Window Message

if 'Type' is set to 1, the color attribute is ignored.

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