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All in off/on connection limits

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Gentlemen of the IGCN High Table (John Wick reference for you scrubs)


I believe we can further enhance the recent HWID/IP connection changes introduced in S2.


In the current model, if a server is to limit 5 accounts max per PC we are forced to enable 5 accounts per hwid for live players AND 5 accounts per hwid for off players.  This means in the current model a server with a limit of 5 accounts per PC can technically enable a player to have 10 accounts running per PC. 



I am proposing we put aside our differences, close the barriers between on/off and have a combined limit.  


HWIDConnectionLimit_General_Group + HWIDConnectionLimit_OffPlayer_Group = Total_Account_ConnectLimit_Group


This total would be inclusive of offline and online accounts so this way we can maintain a server's truly intended connection per pc limits.




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