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BuffEffectManager.xml

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BuffEffectManager.xml: Is it hardcoded what <Buff Index="xxx" can be the highest? Because for example, custom <Buff Index="500" works, <Buff Index="505" does not work. Is 500 the limit?

If yes, please increase this limit. With Lua, many buffs can be added now, and to make sure that they won't intersect in the future with new buffs, will be nice to make this limit really big. Maybe like 4096

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  • IGC Developer
Dudi

Posted

Not possible for now due to game client limits.

Shanahan

Posted (edited)

13 hours ago, Dudi said:

Not possible for now due to game client limits.

Then can you please say what the actual limit is? 

Edited by Shanahan
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