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Feature Suggestions

  1. 3 votes
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    Event Inventory Space Requirements

    I cannot think of other item than white/red/golden cherry blossom branch that occupy more than a 1x1 event inventory space (1x2), why is it a requirement for event inventory to have 4x4 if there's no such item that needs that big of space.
    Also Cherry Blossom Play-Box drops the item to the ground, meaning that if there's no 1x2 space to pick the cherry branch, you just don't get it but no error will happens if requirement for using an event inventory item is reduced from 4x4 to 1x1.
    It is well-known that the majority of users experience issues when trying to use event inventory items due to space requirements.
    It is on any server owner resposibility if he decides to add an item that is claimed into the event inventory directly that requires more than a 1x1 space, because default configuration (and webzen) has non.
    This is how it works in webzen, it only check for normal inventory requirement, event inventory can be full.
     
    Maiev
    171
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    0
    comments

  2. 1 vote
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    Dropping boxes items at mouse location position

    The idea is to change the drop-down location when the character drops the box (so that the item falls in the cell where the mouse was directed) - Now all items fall exclusively at the feet of the character, which creates a mess and difficulty to pick up the right item when throwing a few boxes.

    As an alternative, when clicking in the inventory by right-clicking on the box, can make items  fall in random order near the character in a circle within 2-3 cells, so at least you can drop 4-5 boxes and only then change the coordinates of the character. 

    For now you need to change character position on each box dropping, to avoid mess and pickup necessary item.
    Lifefrom
    136
    views
    0
    comments

  3. 2 votes
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    Custom Buff for EE

    Add a custom buff skill for EE that applys all its buff to a character. Currently EE has 5 buffs + cure (needed to remove debuff in arka) and we are not considering healing buffs to apply to every character. It takes a lot of time to give all these buffs (manually) to all characters in party.
    This need an improvement and hope IGCN can deliver it with a custom buff that when applied all buffs are given to the target character.
     
    Make it happen IGCN. This is very functional.
    Maiev
    171
    views
    0
    comments

  4. 2 votes
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    about EachMonsterMapDrop Settings

    monster drops items and versions are not matched
    Added items make work busy
    EachMonsterMapDrop Generator 1.0.0.2 RC This tool is dead too!
    Is it possible to NixieLake the previous map set webzen default drop like ?-team Or develop new tools that make it easier for us to set up and make it feel more reasonable for players.
     
    wznba
    218
    views
    0
    comments

  5. 2 votes
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    Make a key pressed improvement for Anti-lag system !

    Hello,
    Through this I come to ask developers to add a key to activate all features and to disable all features at once.
    Or something that can be defined in a file where we would determine which functions would be disabled if the key example: 'SHIFT+X' would disable.
    Something like:
    <AntiLagKeyPressed> <Key="X" /> <FunctionActiveOnKeyPressed> <HiddenWings ="1"> <HiddenZen ="1"> </FunctionActiveOnKeyPressed> </AntiLagKeyPressed>  
    MrJunior
    205
    views
    0
    comments

  6. 6 votes
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    Lock System to lock inventory and vault items but make character playable

    Lock System to lock (trading, selling and mix/enhance) inventory and vault items but make character playable (can kill other players and assist arka and castle siegue event). Work on it and make it a plugin. It is really needed...

    Problem: Users share accounts for arka and castle siegue events to strangers which may steal from them
    Maiev
    167
    views
    2
    comments

  7. 3 votes
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    Item quest improvement on HuntPoint system

    Through this I would like to request the addition of durability to the quest items in the system.
    It would be interesting to also allow us to work with jewels in the hunt point mission system.
    The durability would be separated by a comma and they would be represented for each Id example:

    In the example above each comma represents an identification in:
    point ID
    Example:
    5 Jewels (Point Id="0" Reward="1") 10 Jewels (Point Id="1" Reward="3") Please consider this suggestion it would be very interesting to allow this.
    MrJunior
    248
    views
    0
    comments

  8. 1 vote
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    You are reached a maximum level

    I think all will be agree, that everyone already get tired of that annoying line. 
    Suggestion: when player already got the maximum level, this line won't appears in the system messages. 
    Shanahan
    205
    views
    1
    comment

  9. 5 votes
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    notification plugin much needed update

    Hello , i think the notification plugin for item pick up/pk/respawn notifications should not be in triggering in general post because they hide players post messages and there is no way to hide them. Please change them to be shown at whisper chat so you can hide them or in global message system like monster kill with the possibility to choose color of the notification text. Or maybe develop a command to hide such notifications , just giving an idea. Thank you
    johnnyssk
    174
    views
    0
    comments

  10. 2 votes
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    Added increase attack speedy on buffs (HuntPoints system)

    I would like to ask developers to add increase attack speedy to the buff list of this plugin.
    MrJunior
    166
    views
    0
    comments

  11. 1 vote
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    Adde a exclusive list for, added monster allow send HuntPoints after killed

    The idea is to add to the system the possibility of adding a specific list of monsters that will also be part of the hunt gain, we know that inactive points are stolen through PVP.
    The idea is to add the possibility of gaining hunt points through the elimination of some monsters, it would be interesting to add directly to the file a list where it is possible to define which monsters would send huntpoint to players after the elimination of the same.
    Example:
    <HuntListAllowedMonster> <Monster Index="25" HuntPoints="8" AllowedMap="-1" /> <!-- Any map --> <Monster Index="50" HuntPoints="12" AllowedMap="-1" /> <Monster Index="350" HuntPoints="30" AllowedMap="51" /> <!-- Specific map --> <Monster Index="12" HuntPoints="2" AllowedMap="4" /> </HuntListAllowedMonster> This is just an example.
    It would be really cool if you cojitasize this idea.
    MrJunior
    194
    views
    0
    comments

  12. 4 votes
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    Allow Activation of MU Helper in Zone Safe

    Problem: An user is required to control support characters in Arka Event to buff/debuff party members since you can buff in safe zone but cannot active helper.
    Solution: Allow helper to be actived in safe zone so support characters can automatically buff party members without the need of an human being.
    This will increase the free hands available for 'killer' characters (which is what most people want to play).
    Maiev
    178
    views
    0
    comments

  13. 17 votes
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    Suggest to make a plugin items fashion.

    It's not adding an item list. Rather, it is a fashion item to be worn over the original item for beauty. Just like any other game in this era.
    maxmanaman
    378
    views
    5
    comments

  14. 2 votes
    Guests cannot vote
    Completed

    About Custom CM

    Would there be any possibility, to create / Add
    New item combinations in Chaos Machine?
    It would also be possible to add a module
    Whose, you could buy using some other type
    I deposit currency to buy items.
    Example:
    I use (200x)Jewel of Bless to buy an Ice Dragon(Rare)
    At the NPC.
    Would it be possible to customize this for the near future?
    MuToca
    294
    views
    1
    comment

  15. 9 votes
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    Implement option to disable use of mount in safe zone

    It would be good to have an option in Common.ini which will grant the possibility to disable the use of mounts in safe zones.
    This would prevent Lorencia from being super laggy when multiple players are afk with mounts enabled.
    kubaaa
    209
    views
    1
    comment

  16. 2 votes
    Guests cannot vote
    Completed

    Add new string text for command custom

    Hello Developers,  @Wizzy @drakelv
    I would like to suggest you add new informational strings (text) to these custom commands such as:
    /decstr, agi, vit, ene, cmd /huntstore /huntware Currently the system does not have information after using the commands.
    As it is possible to configure new features in some of these commands, such as usage rate and others, it would be fundamentally the addition of new strings (text) of information for these commands.
    Example:
    Open vault and NPC command:
    Open main storage in Lorencia (X: 50 Y:135) fee charged 50 WCoins. Decrease command:
    Points reduction effective with success in strength, points withdrawn: 300 Well at first I think that's all that's missing in these commands.
    MrJunior
    249
    views
    1
    comment

  17. 2 votes
    Guests cannot vote

    Add coinType ruud on LimitedUseCommands

    Currently the system allows creating commands only by GP and WC I would like to ask developers to include in the system the possibility of creating commands charging ruud as well.
    MrJunior
    225
    views
    0
    comments

  18. 5 votes
    Guests cannot vote

    Plugin lock item with pass code

    Hello, i see in some server season 6 or Custom Season 11-12 have function protect item with pass code. In some server, the price of item so high and if player share password to another players, have risk to lost this item.
    Example: use commands /lock 1234 -> User can lock all wear item/guardian/horse with time. After this period item automaticaly unlock or player can unlock with commands: /unlock 1234.
    tranvutuan
    293
    views
    1
    comment

  19. 7 votes
    Guests cannot vote

    Static Item Option System with EXP Increase

    Hello community, the Plugin Static Item Option System should have an option that Increase EXP percent too. 
    It will gonna be perfect
    kukenrey
    236
    views
    0
    comments

  20. 3 votes
    Guests cannot vote

    Custom Monster transformation rings

    As one may know that there are various rings you can equip to change your skin to that of a Monster/NPC. (The CashShop Panda Rings, etc)
    How about customized items that allows the same function, but can be configured to be any given monster/applicable NPC instead, any added stats/options are also optional.
    Sure, item model and entries wise it can be a bunch of reskins of the existing rings, but one can always change their model and description into something else since rings don't show outside of inv screen anyways.
    in S17, the high-end Sets kinda made Custom Sets obsolete, so I'm thinking if a WoW styled Transmogrification system would be better fared. Combined with a custom monsters/NPCs system (which I heard is already a WIP?) I think this can be emulated well.
    nemoma
    353
    views
    0
    comments

  21. 4 votes
    Guests cannot vote

    OffLevel improvement

    The idea is possible manage to the skill list on file (OffLevelling.xml).
    This is better for all, then this allow I can add missing skill on the file when new version (season) is available.
    This reduced the issues reported in bug-tracker. 

    Example:
    <SkiilList>  container </SkillList>  
    MrJunior
    219
    views
    0
    comments

  22. 3 votes
    Guests cannot vote
    Completed

    Suggestions on EssentialTools

    I wish could add a feature
    Can query the IP of account connection 
    Check their online time
    Check their offline time
    I send a picture,It's a function similar to the one in the picture,Maybe you can't read Chinese,So I wrote the introduction below
     
     
    ServerName = Regular
    Connection status= Offline/Online
    Connect the IP = 127.0.0.1
    Online time =  years /month/day/hours/minutes/seconds
    Offline time =  years /month/day/hours/minutes/seconds
     
     
    A266690
    238
    views
    1
    comment

  23. 5 votes
    Guests cannot vote

    About the improvement of noticesystem

    Now kill monsters and players with the same message,I wish there was a separate PVP message,This makes PVP messages more obvious
    As follows: 
        <Messages>
            <Msg ID="0" Text=" [%s] in %s Picked up %s %s" RGB="255,255,5" /> <!-- PlayerName, MapName, Tag, ItemName -->
            <Msg ID="1" Text=" %s Killed %s in %s (%d,%d)" RGB="255,255,255" /> <!-- KillerName, VictimName, MapName, X, Y -->
            <Msg ID="2" Text=" %s has respawned in %s (%d,%d)" RGB="255,255,5" /> <!-- MonsterName, MapName, X, Y -->
            <Msg ID="3" Text=" [PVP] %s Killed %s in %s (%d,%d)" RGB="255,255,255" /> <!-- KillerName, VictimName, MapName, X, Y -->
        </Messages>
    A266690
    284
    views
    1
    comment

  24. 3 votes
    Guests cannot vote

    Icewind Castle Improvements

    I am testing the Icewind Castle and there are some rooms for improvement. So I suggest them here for you.
    1) We should show the subtract value message to the user when registering the event such as “You have spent X (Wcoin, GP, Zen..) for the application of Icewind Castle. The registering players need to know what are costing them for the registration. So it will be much better if we prompt them for the registration like “Will you spent X for the registration…” or having a NPC for handling the registering informations, tips, and current Icewind Lord…
    2) We should have a short text description on the clock, when leaving the chair to show that they need to comeback and sit on the chair as soon as possible like “Sitting Privilege Remain”.
    3) The event do not display all the rewarded currencies when the event ended. It only displays how much Ruud you can get but Wcoins, Goblins, and Contributions). Not sure this one is a bug.
    4) …
    MrAngry83
    311
    views
    0
    comments

  25. 5 votes
    Guests cannot vote

    LimitedUseCommand Improve

    I think limitedusecommand needs a handy tool that can initialize command limits. For example, I think that an option to set the
    time so that the same command can be applied only once in 24 hours, or an option to initialize the limit manually is necessary.
    Example 1) essential tool - limitedusecommand reset
    Example 2)
    limitresettime="24"
    limitresettime="48" (hours)
    limitresettime="0" no reset
    Currently we have to modify the database to use that command again.
    Otherwise, have to create a new command again.
     
    heroiz
    309
    views
    1
    comment

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