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3 votes
During CastleSiege progress Control + right-click on the same party member should not force attack.
When attacking the same party member with control + right click
A wide range skill is used
Members of the same party cannot be attacked.
skills are used
Opponents cannot come close.
Control + right-click attack should not be done to the same party member.
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4 votes
Improvement Quest System on HuntPoint Plugin
Hello, through this I come to request an important change in the huntpoint mission system.
Currently it is required that quest items be at level +15 but some server items simply cannot be added to this level such as:
Rings pendants And others. Hereby I ask the developers to add an option so that we can define what level the mission item would have to have to receive the statuses after executing the command.
Another very important point is the amount of items that the player currently needs to have in the inventory if you define (4) items when executing the command the system keeps asking the player to have a kriss +15 which completely escapes the context defined by the Administrator, or be at the moment we are forced to define 5 items.
The idea would be:
<Item Id="0" QuantityOfItems="4" Name="anubis" MinReset="75" MinLevelItems="6" MaxLevelItems="6" Items="3587,4099,5123,6677"> Or even better if you can set the level for each example item:
<Item Id="0" Name="anubis" MinReset="75" MinLevel="0,11,11,11" MaxLevel="0,15,15,15," DurabilityItems="0,10,10,30 " Items="3587,4099,5123,6677"> This is something of extreme importance, unfortunately the mission system ends up limiting us to additions and or customizations to better emphasize the system.
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8 votes
Ice Wind Valley Damage Reduction Option
Its better if IWC have Damage Reduction option like Arca War + Castle Siege or Duels
;-- Damage reduction during Ice Wind Event, applies to all types of damage, expressed in percentage
;-------------------------------------------------------------------------------------------------------------
DamageReduction = 50
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2 votes
Ice Wind Valley CityMap
At the moment CityLord only effect at GS that you Run IWC. Please make CityLord work with all GS.
GS1 is for IWC as default and can be access to pre-defined CityLord Map, but GS2 GS3 GS4 cannot moving to CityLord.
Please make all GS work with CityLord and accessable
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2 votes
We need a function that allows us to adjust the range of all area-of-effect skills. The S18 version has skills with ranges that are too wide
We need a function that allows us to adjust the range of all area-of-effect skills. The S18 version has skills with ranges that are too wide
for example)
Skills like Bladestorm
sword blow
fire blow light
Many skills attack an area that is too large
The fun of PVP becomes halved.
below is
Large area attack with skills like Bladestorm
The fun of PVP becomes halved
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1 vote
The problem with using the Bladestorm wide-area skill during a siege battle.
Is there no solution to the problem where, during a siege battle, if a party member uses a wide-area skill by pressing the control key and launching a forced attack on their own party members, the siege battle becomes chaotic?
Problem:
CastleSiege - Forced party member attack using Bladestorm skill with control by a 5-member party.
If any wide-area skill is used to forcefully attack a party member during CastleSiege, it can block the entrance.
"In Ark siege, guild members cannot use control forced attacks on each other.
Solution: In CastleSiege, control forced attacks should not be allowed on guild members
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6 votes
Improvements on News System
Add a new format to announce information on the screen, based on Time and on Day, Month and Year.
Like:
<NewSystem Enable="1"> <Schedule> <Start News ID="0" State="1" Month="-1" Day="-1" DayOfWeek="1" Hour="0" Minute="0" ContinuanceTime="-1" /> <Start News ID="1" State="1" Month="-1" Day="-1" DayOfWeek="2" Hour="1" Minute="0" ContinuanceTime="-1" /> <Start News ID="2" State="1" Month="-1" Day="-1" DayOfWeek="3" Hour="2" Minute="0" ContinuanceTime="-1" /> <Start News ID="3" State="1" Month="-1" Day="-1" DayOfWeek="4" Hour="3" Minute="0" ContinuanceTime="-1" /> <Start News ID="4" State="1" Month="-1" Day="-1" DayOfWeek="5" Hour="4" Minute="0" ContinuanceTime="-1" /> </Schedule> <News ID="0"> <Line Number="0" Text="Teste 1" /> <Line Number="1" Text="Teste 2" /> <Line Number="2" Text="Teste 3" /> </News> <News ID="1"> <Line Number="0" Text="Teste 1" /> <Line Number="1" Text="Teste 2" /> <Line Number="2" Text="Teste 3" /> </News> <News ID="2"> <Line Number="0" Text="Teste 1" /> <Line Number="1" Text="Teste 2" /> <Line Number="2" Text="Teste 3" /> </News> <News ID="3"> <Line Number="0" Text="Teste 1" /> <Line Number="1" Text="Teste 2" /> <Line Number="2" Text="Teste 3" /> </News> <News ID="4"> <Line Number="0" Text="Teste 1" /> <Line Number="1" Text="Teste 2" /> <Line Number="2" Text="Teste 3" /> </News>
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2 votesRefused
LevelUpCompensation add option for temporary items
add option for temporary items
example
<Item Cat="14" Index="14" Level="0" Durability="10" Duration="608400" />
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8 votes
Last Man Standing Damage Reduction
Hoping that IGCN will add a function that will control the damage reduction just like CS or Arca in Last Man Standing.
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4 votesWorking
Labyrinth and Varka elemental monster multipliers
Since Labyrinth and Varka are elemental-based events, it would be nice to add multipliers for PentagramDamageMin, PentagramDamageMax, PentagramDefenseRate, PentagramDefense as well.
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2 votesRefused
jewel of exc/kondar
Hello , if its possible , can we allow jewel of exc and kondar to be used on socket items?
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3 votes
Section Duration in ItemPriceSystem
Suggestion:
Add Section: Duration="XXXXX"
In ItemPriceSystem Plugin
Example:
I want to add to NPC
An EXP Seal for 3 days
To sell for RUUD.
However, I can't because it doesn't
Know the "Duration" function
Both in SHOP and Plugin
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2 votesCompleted
Inspector performance improvement
Hello , the inspector app is using cpu usage almost as a full loaded gameservers of 250+ accounts. As a simple startup program i believe it shouldn't use so much cpu usage. It would be nice if we can improve it or make it more simple so it does use minimal cpu usage like other simple mu server starters.
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13 votes
ResetSystem with Auto Resets option
Reset system with Auto Resets option when player reach lvl400.
Can make this feature work with OffLevel and cost Zen/Wcoins/Ruud/Gp to use
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-8 votesRefused
Improvement PluginStaticOption for better use the system
Hello @drakelv,
Through this I would like to suggest the possibility of randomizing the custom options in the items.
Usually the options are enabled through certain requirements right?
Generally level, slots sockets, options excellents.
I would like to suggest that by using the item's level as a minimum main requirement, it would be possible to make the system randomize the options so that the items added to the system would not all be the same, some Players questioned the idea of having the item options always the same, in addition to of having a negative impact on the value of the item within the game, players end up taking away the objective of going after these items.
The idea would be something like:
<Item Cat="0" Index="180" MinLevel="13" SocketCount="3" OptionIndex="-1" OptionRandom="1" OptionValue="3" OptionProbability="3" Ancient="0" Excellent= "0" /> <!-- Name: [Reinforced] Blood Blade --> Random Option <Item Cat="0" Index="180" MinLevel="13" SocketCount="3" OptionIndex="19" OptionRandom="0" OptionValue="3" OptionProbability="3" Ancient="0" Excellent=" 0" /> <!-- Name: [Reinforced] Blood Blade --> Static Option
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2 votesCompleted
Reset System reset on spot improvement
Hello, right now the reset on spot option and not select character option do not work if reset stats is enabled which is very inconvenient.
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2 votesCompleted
Launcher Multi-Server List improvements
Hello, the Multi-Server List for Launcher is not recommended to be selected in the Settings Window, I would prefer it to be selected in the MainWindow and can be separated as follows:
Server Rralms 1 9999EX
Server Rralms 2 50EX
The player clicks Server Rralms 1 and then clicks Start to enter Server 1
The player clicks Server Rralms 2 and then clicks Start to go to Server 2
This makes it more intuitive for players to choose a server.
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5 votesCompleted
StarterInventory Extension
Want to make a little more of a difference from what we can do through EssentialTool.
Suggestion:
1. Add to StarterInventory Plugin Extension to define newly created character started spawn Location and Coordinates.
To make ability exactly from Plugin to define where character will spawn upon entering.
2. Add ability to create character already with two expanded Inventories (Magic Backpack) bags.
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17 votesRefused
60 FPS Client
If it's possible to make it happen, I'm just gonna leave it here.
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3 votes
MapMoveNPC extend to grand resets
Hi
In the plugin of MapMoveNPC you can restrict the move by resets. Would be great if you can extend it to restrict by grand resets too, since it is a system that many servers use and would be interesting if we can restrict the access to some map by grand resets like we do now by resets
Regards
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0 votesRefused
Improvement LevelUpCompensation
Add possibility to insert expiring items to the system.
Also add the possibility of the system sending a message to the Player notifying that he received an item for reaching the levels determined there.
Currently the system does not allow inserting expired items.
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6 votesCompleted
Jewel of Excess Controls
I'd like to see another option within the jewel of excess system so that we can control if the jewel can be applied to ONLY ancient items(non mastery) vs every other item type.
Today we have:
;-------------------------------------------------------------------------------------------------------------
;-- Allow use of Jewel of Kondar and Jewel of Excess with regular set items (Ancient) items, 0/1
;-------------------------------------------------------------------------------------------------------------
ExcRegularSetItem = 1
;-------------------------------------------------------------------------------------------------------------
;-- Allow use of Jewel of Kondar and Jewel of Excess with mastery set items (Ancient) items, 0/1
;-------------------------------------------------------------------------------------------------------------
ExcMasterySetItem = 0
I want to add something like this:
;-------------------------------------------------------------------------------------------------------------
;-- Allow use of Jewel of Kondar and Jewel of Excess with regular items (non ancient, non mastery)
;-------------------------------------------------------------------------------------------------------------
ExcRegularItem= 0
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2 votes
notice system plugin - pvp notification
Hello,
It would be good to choose in which map we want to get get pvp kill notifications. Right now we are forced to see the notifications in any map and they create little chaos in the server chat.
Thanks
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7 votes
All in off/on connection limits
Gentlemen of the IGCN High Table (John Wick reference for you scrubs)
I believe we can further enhance the recent HWID/IP connection changes introduced in 18.1.3.7 S2.
In the current model, if a server is to limit 5 accounts max per PC we are forced to enable 5 accounts per hwid for live players AND 5 accounts per hwid for off players. This means in the current model a server with a limit of 5 accounts per PC can technically enable a player to have 10 accounts running per PC.
Solution:
I am proposing we put aside our differences, close the barriers between on/off and have a combined limit.
HWIDConnectionLimit_General_Group + HWIDConnectionLimit_OffPlayer_Group = Total_Account_ConnectLimit_Group
This total would be inclusive of offline and online accounts so this way we can maintain a server's truly intended connection per pc limits.
❤️
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4 votes
Mysterious Stone on Armors to include EXC options
Hello ,
We need mysterious stone option to allow excellent options on armors like on weapons and shields.
Right now players have to use mysterious stone first on their gear before to use jewel of kondar , many players are not aware of this so they end up losing their kondar jewel.