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Showing content with the highest reputation since 06/07/26 in all areas

  1. Version 21.2.3.1 S

    677 downloads

    This is x21 series of Server Suite package (S21 Part 2-3). This submission contains Full Server Suite Package of latest stable version for the series and all incremental update packages releases within the series. Summary of reported and resolved issues is provided in change-log and per specified version in the Bug Tracker If you want to be notified of further updates on this submission, make sure to follow it by clicking follow button at the top-right. CONFIG CHANGES: x21-P2-3 Interested in participating in DEV and help testing BETA releases? Check for TEST versions availability trough versions tracker. Relevant notes are attached directly to relevant TEST version.
    From €580.00
    1 point
  2. Version 21.1.2.24 S

    6,120 downloads

    This is x21 series of Server Suite package (S21 Part 1-2). This submission contains Full Server Suite Package of latest stable version for the series and three of most recent updates which have to be downloaded on regular basis as are being overwritten automatically with new update releases. Summary of reported and resolved issues is provided within below change-log and per specified version in the Bug Tracker If you want to be notified of further updates on this submission, make sure to follow it by clicking follow button at the top-right. CONFIG CHANGES: x21-P1-2 Interested in participating in DEV and help testing BETA releases? Check for TEST versions availability trough versions tracker. Relevant notes are attached directly to relevant TEST version.
    From €580.00
    1 point
  3. It seems like the promised Season 6 update has been left behind. It's been 3 years since the last update, and we're still waiting for the new features that were promised by the devs. As customers, it's frustrating to see such a long wait with no updates or communication.
    1 point
  4. If it's a season pass, you only have to pay the fee when the season changes, but you shouldn't be charged the season pass fee even when the part changes.
    1 point
  5. Every part brings new features and requires us to work on same things over again, e.g. game client mods need to be completely ported to new version of game client. You do not pay much for the work done. Usually it is amount from a range of €70 to €150. The amount should be easily collectable from players on donation basis or sale of items/coins.
    1 point
  6. Version 1.15.4.0

    2,641 downloads

    MU.ToolKit (Premium) is advanced tool of wide range of powerful possibilities to maintain the server in all the meaning of the word. This is public version of the tool excluding tools dedicated for purpose of IGC Server Suite. Once becoming subscriber (Customer) of Server Plan of IGC-Network it is possible to switch to ToolKit version supporting IGC Features. Overview PC Requirements Windows Vista / 7 / 8 / 8.1 / 10 / 11 - x64 OS Internet Connection always online as long as MU.ToolKit (Premium) application is running (no Offline mode) .NET Framework 4.6.2 Installed Visual C++ 2015 Redistributable Package
    €105.00
    1 point
  7. Version 1.8.0.0

    2,720 downloads

    IGC.ToolKit (Lite) is editor that allows modifying basic files of Game Client. Supported files and features are listed below. More extended (paid) version is available from here. Features: Encoding selection option Lang.mpr Encoder/Decoder ServerInfo.bmd maker IGC Monster.bmd IGC Glow.bmd Item.bmd Editor ItemTRSData.bmd ItemSetType.bmd Editor ItemSetOption.bmd ItemAddOption.bmd ItemTooltip.bmd ItemTooltipText.bmd RuudShopViewInfo.bmd MoveReq.bmd Editor NPCName.bmd Editor ServerList.bmd Editor Skill.bmd Editor SocketItem.bmd Editor CRC Value Calculator Item.bmd stats calculator News Manager NOTE: Can be only opened on IGC.Registered Machine. Application is part of service that comes with one of available subscriptions of premium access. Cannot run the application? Application Crash? Make sure you have .NET 4.6.2 installed: .NET 4.6.2
    From €330.00
    1 point
  8. Promotion details: Promotion period: 07-26th July 2026, 11:59:59 PM GMT+2 Price: €550 €299 Coupon code: EXTENDED_OPT The Plugin We are happy to introduce our latest plugin: Extended Option System that is now available from the store. We offer you ability to get it 45% off the original price only until 26th July 2026. A jewel-driven progression system that lets players push their gear beyond base stats - nearly 60 options, 60 jewels, up to 10 options per item, level-gated by success rate, fully configurable. How it works One jewel = one option. Using it rolls a success chance; on success the option levels up, on failure a configured penalty applies - burn, reset, downgrade, or item destruction, depending on how you set it. The jewel is always consumed, win or lose. No extra materials needed - the jewel itself is the entire cost, so pricing it in your shop is straightforward. Real risk curve, not a flat grind Example - Max HP option, 5 levels: Level Value Success Rate 1 +100 90% 2 +200 70% 3 +300 50% 4 +400 30% 5 +500 15% Values scale up while success rates scale down, so the risk grows on its own with every level - no extra config needed to keep the top tiers meaningful. <!-- Option 0: Max HP reduced %d --> <Jewel Cat="19" Index="230" OptionId="0" BuffIndex="1" BuffEffectType="1" Enable="1"> <Restrictions AllowExcellent="1" AllowSocket="1" AllowAncient="1" AllowMastery="1" AllowLegendary="1" DenyKindA="" DenyKindB="" /> <Option Level="1" Value="3" SuccessRate="90" FailType="3" OptionProbability="5" BuffValue="10" BuffProbability="10000" BuffDuration="10000" /> <Option Level="2" Value="6" SuccessRate="70" FailType="3" OptionProbability="10" BuffValue="10" BuffProbability="10000" BuffDuration="10000" /> <Option Level="3" Value="9" SuccessRate="50" FailType="3" OptionProbability="15" BuffValue="10" BuffProbability="10000" BuffDuration="10000" /> <Option Level="4" Value="12" SuccessRate="30" FailType="3" OptionProbability="20" BuffValue="10" BuffProbability="10000" BuffDuration="10000" /> <Option Level="5" Value="15" SuccessRate="15" FailType="3" OptionProbability="25" BuffValue="10" BuffProbability="10000" BuffDuration="10000" /> </Jewel> Full control over who gets what You decide exactly which item types each option can touch - globally across the whole system, or per jewel. Want ancients and legendaries left untouched by one specific jewel while everything else stays open? One setting handles it. Nearly 60 ready-made options & jewels Combat (double damage, damage reduction, damage reflect), PvP-exclusive effects (instant kill, full damage rebound, brief invisibility), and economy bonuses (EXP, drop rate, hunt points) - each with its own level curve. Enable only what fits your server, disable the rest. Level count per option isn't hardcoded - it's defined entirely in the config, with each level free to set its own value, success rate, and failure outcome. That means any option can be rebalanced or extended at any time, without touching the core system. Config preview available Full XML configuration is available for preview here: ExtendedOptionSystem.xml
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