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  1. 3 votes
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    Wings management in chaos machine

    Hello. Can you add an aditional config with wings management in the chaos machine? Example
    <KindB="23"> <!-- sum of all must be equal 10000 -->
        cat="12" index="0" rate="5000"
        cat="12" index="1" rate="5000"
        cat="12" index="2" rate="0"
        e.t.c
    </KindB="23">
    <KindB="24"> <!-- sum of all must be equal 10000 -->
        cat="12" index="3" rate="5000"
        cat="12" index="4" rate="5000"
        cat="12" index="5" rate="0"
        e.t.c
    </KindB="24">
    <KindB="25"> <!-- sum of all must be equal 10000 -->
        cat="12" index="36" rate="5000"
        cat="12" index="37" rate="5000"
        cat="12" index="38" rate="0"
        e.t.c
    </KindB="25">
    <KindB="26"> <!-- sum of all must be equal 10000 -->
        cat="13" index="30" rate="10000"
    </KindB="26">
    <KindB="27"> <!-- sum of all must be equal 10000 -->
        cat="12" index="49" rate="5000"
        cat="12" index="269" rate="5000"
    </KindB="27">
    <KindB="76"> <!-- sum of all must be equal 10000 -->
        cat="12" index="414" rate="10000"
        cat="12" index="415" rate="10000"
        e.t.c
    </KindB="76">
    <KindB="106"> <!-- sum of all must be equal 10000 -->
        cat="21" index="3" rate="10000"
        e.t.c
    </KindB="106">
    Reason? There are already 16 different classes in-game. This config will allow:
    1) Remove mostly useless wings/capes from the chaos machine
    2) Increase or decrease % of popular and not popular wings.
    Shanahan
    150
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    comments

  2. 8 votes
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    built-in HP clicker in client

    How about adding a simple HP clicker in the client? For example, after pressing F10 it will drink your HP bottles. 
    It's impossible to fight against simple HP macros. If it is built in, all players will be in the same conditions. 
    Shanahan
    245
    views
    2
    comments

  3. 3 votes
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    Add MonsterSpawn_Group random map spawn

    Hello developers,
    Through this message, I would like to suggest adding the possibility of creating invasions with the option to define random maps.
    This will make the invasions more elaborate.
    Currently, to do this, we have to add the same invasion multiple times, reducing the success rate of appearances, but this is not efficient.
    With this feature, we could add more than one map in just one invasion, something like this:
    <Map Number="0;2;3" RandomMapEnable="1" / > If enabled, the map will be randomly selected by the system; if set to 0, the invasion would happen on all three maps simultaneously.
    MrJunior
    144
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    0
    comments

  4. 3 votes
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    buff bots to cost wcoins or ruud besides zen to can use

    Please make the bot buffers to accept wcoins and ruud as price
    johnnyssk
    166
    views
    0
    comments

  5. 4 votes
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    DailyReward new option

    Hi. I would like to suggest adding a new option to the DailyReward plugin.
    Currently, the system only checks the total accumulated online hours for an account. I would like to request an additional setting that allows the feature to require a minimum number of hours played per day in order to claim that day's reward.
    This would let servers enforce daily activity more accurately.
    Thank you for considering this improvement.
    xxcaozxx
    220
    views
    1
    comment

  6. 2 votes
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    DailyReward +MinCharacterReset

    Please add MinCharacterReset in Daily reward so it would be more changing to farmers/bots t abuse this reward
    gincha
    257
    views
    0
    comments

  7. 12 votes
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    Add PVP Event

    Sería genial si pudieran agregar un evento como el que se muestra en el vídeo.
    Es para un evento PvP 5v5 o de clan contra clan. Consiste en conquistar zonas del mapa y tiene un contenido de 3 zonas, ganar puntos y quien pase más tiempo en su zona gana. Aquí está el video de un servidor de versión baja. Creo que lo diseñé yo.
    Vídeo de referencia
     
     
    SrMorado
    384
    views
    0
    comments

  8. 1 vote
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    ability to be able to turn moss sql logs off

    if possible please add the ability to be able to turn moss gambler sql logs off from being written, it increases the database size for no good reason in some scenarios.
    johnnyssk
    409
    views
    2
    comments

  9. 5 votes
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    Token Shop - Extend Shops with custom curency

    Customize Shops where players can buy items for currencies other than Zen. 

    Purpose?
    Allow players to buy items for Bless or Renas or other things directly from the NPC, tokens created on the server or whatever. If any of you played modern MMOS or older ones like World of Warcraft, they usually have a token that drop from bosses as a "participation" reward. Let's say you are unlucky with the boss drops, but you get enough tokens to buy yourself a piece of armor from the shop.

    I imagine it like this:
    Applied to every item

    or 
    Applied to the general tab

    The first one is better as you could specify amount on each item individually. Lets say a Fenrir mount would cost 50 Bless and a Bloodangel Sword would cost 50 Renas.

    This system would allow players to trade various items for materials, tokens it extends the gameplay so much and I believe you already have the core programmed since you have the flags.
    Please consider as an addon or for free it would really add an unique custom feature to IGCN files and gameplay overal🙂
    zander1989
    610
    views
    0
    comments

  10. 5 votes
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    Reset Auto on Mu Helper Plus

    Add Auto Reset option on MuHelper like this will be great
    kukenrey
    347
    views
    0
    comments

  11. 15 votes
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    Anticheat system on Launcher

    Adding extra Anticheat system run along with Launcher
    Right now we have Launcher Hash Check Protection but its useless with cheater Adding extra layer of Protection will be great because we always required Join Game with Launcher Only This will make the Launcher more perfect by checking possible cheat detected Can be like a Paid Plugins so who want use it -> Pay for License I know @Bigman is handsome and he can handle this easily
    kukenrey
    1060
    views
    2
    comments

  12. 7 votes
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    Add HWID Limit for Daily Rewards Plugin

    To help reduce potential abuse of the Daily Rewards system, I suggest adding an option to set a limit based on HWID. This way, only a defined number of accounts per device can claim the daily reward.
     
    Implementing this feature would provide an extra layer of control and fairness for all players.
    loberia
    356
    views
    1
    comment

  13. 2 votes
    Guests cannot vote

    add guildrequired="1" to be able to move to maps

    if possible please add guildrequiredmove="1" in map attribute so we can configurate maps to require guild to move, in that way players in the server will focus more on creating or entering a guild to can progress which will lead to more guild activity
    johnnyssk
    790
    views
    0
    comments

  14. 10 votes
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    webzens xshop sells items that have time limit in purchase

    In webzen xshop there are items you can buy for example like 24-48 hours, can we have the same? Its good for many reasons
    johnnyssk
    309
    views
    0
    comments

  15. 10 votes
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    add in /eventinfo the missing events

    Current events which missing are acheron guardian/arca war/castle siege/bonus event/boss battle/crywolf/loren deep/scramble/hideandseek and if possible  season pass current and upcoming cycle.





    @drakelv ❤️ 
    johnnyssk
    771
    views
    0
    comments

  16. 11 votes
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    change last man standing IP limit to Hardware-id

    Please change last man standing  IP limit to Hardware-id limit because ip limit doesnt make sense when there are players in lan cafe or have 2 brothers playing the same time. Hardware id will spare us from all the worries we have about this event abuse methods.
    johnnyssk
    610
    views
    0
    comments

  17. 6 votes
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    Improve scramble-hide and seek notification system

    Currently, these two event notifications appear in the center of the screen, which often makes them difficult to read due to terrain and landscape interference. As a result, many players miss the first message entirely, putting them at a disadvantage while waiting for the second one. Additionally, this overlaps with other important event and invasion notifications, which is not ideal.
    Please consider adding a configuration option that allows us to choose the display method for event notifications:
    - On the main screen (as it is now)
    - As a global post message, with the ability to select a custom text color for improved visibility
    Additionally, we request an option to disable the scramble difficulty level message, since it's unnecessary when using only one difficulty setting. Currently, removing the text from the language file prevents the gameserver from starting, which is problematic. A config like ShowDifficultyMessage="1/0" would be awesome.
    Finally, we need the ability to remove the "Guess the mixed word" section in the Scramble event and keep only the hint/question line, making the event cleaner and more flexible. A config like ShowScrambleTypeMessage="1/0" would be awesome.
    johnnyssk
    785
    views
    0
    comments

  18. 2 votes
    Guests cannot vote

    Can Launcher add the function of encrypting and decrypting files, so that customized equipment and models can be prevented from being stolen?

    Can Launcher add the function of encrypting and decrypting files, so that customized equipment and models can be prevented from being stolen?
    mantianfei
    852
    views
    3
    comments

  19. 0 votes
    Guests cannot vote

    Open Chest on other servers

    Add an option to specify the number of extra chests on all servers, separated by VIP level.
    For example, I currently have two rooms, one free and the other VIP.
    VIP players have 10 extra chests, and the free player has 3.
    When the VIP player switches to the free server, they will still have 10 chests, not just 3.
    Summary: Extra chests need to be assigned by VIP level, not by data folder.
    Rafael Prado
    639
    views
    0
    comments

  20. 1 vote
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    IllusionTemple_Renewal

    Good afternoon dear IGCN, could you please add a feature to Illusion Temple to disallow a Summoner character from using sleep in an event 
    <IllusionTempleRenewal Enable="1" MinUserInParty="2" SaveRankingPoint="1" AlternativeMode="1" SpawnMonster="1" RequireInvitation="1" SleepUse="0"  StatueSpawnRateReductionPerPoint="10"> for example. Thanks in advance
    FuerGrissa
    658
    views
    0
    comments

  21. 9 votes
    Guests cannot vote

    anti afk system based on selected cords

    I saw this anti afk system in some server where if you stand and afk for a certain period near bosses area you get auto teleported back to lorencia! 
    If possible to have it too in our servers ❤️ 
    johnnyssk
    890
    views
    0
    comments

  22. 2 votes
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    Extend common to control Wizards Ring durability

    It would be nice to extend common with an option to control the durability of Wizards Ring and Lethal Wizard's Ring in the same way as we do with "DisableDurDownTransfRing" for transformation rings and "IsDisableDurabilityDec" for regular items.
    expmu
    682
    views
    0
    comments

  23. 13 votes
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    Improvement of offlevel item collect range

    It is necessary to adjust the item collection range during the off-level.
    Currently, the character can only pick up items in a very limited range (2 or 3). However, as I demonstrate in the video, the correct thing to do would be to respect the range configured in MuHelper, which can go up to 8. If it is not possible to apply the same range at this time, I ask that it be at least increased to a more reasonable value, such as 6 or 8.
    It makes no sense to make the option to collect items available in the off-level if the system only allows you to pick up items that fall practically at the character's "feet".
    I therefore request that the off-level use the same collection range defined in MuHelper, ensuring that the items are obtained correctly according to the established configuration.
     
     
    ChaveMestra
    784
    views
    0
    comments

  24. 0 votes
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    Add simple verification on new UI rankings

    I hereby request the inclusion of an error message when clicking on an event that does not yet have results.
     
    if (rankings.length() == 0) { // There are no results available in this ranking! }  
    @Wizzy
    MrJunior
    732
    views
    0
    comments

  25. 5 votes
    Guests cannot vote

    Switch mode

    Is it possible to add a check box "keep switch mode after character dies" in the "switch mode" window? It will be awesome! 
    Shanahan
    791
    views
    0
    comments

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