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5 votes
notification plugin much needed update
Hello , i think the notification plugin for item pick up/pk/respawn notifications should not be in triggering in general post because they hide players post messages and there is no way to hide them. Please change them to be shown at whisper chat so you can hide them or in global message system like monster kill with the possibility to choose color of the notification text. Or maybe develop a command to hide such notifications , just giving an idea. Thank you
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2 votes
Added increase attack speedy on buffs (HuntPoints system)
I would like to ask developers to add increase attack speedy to the buff list of this plugin.
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1 vote
Adde a exclusive list for, added monster allow send HuntPoints after killed
The idea is to add to the system the possibility of adding a specific list of monsters that will also be part of the hunt gain, we know that inactive points are stolen through PVP.
The idea is to add the possibility of gaining hunt points through the elimination of some monsters, it would be interesting to add directly to the file a list where it is possible to define which monsters would send huntpoint to players after the elimination of the same.
Example:
<HuntListAllowedMonster> <Monster Index="25" HuntPoints="8" AllowedMap="-1" /> <!-- Any map --> <Monster Index="50" HuntPoints="12" AllowedMap="-1" /> <Monster Index="350" HuntPoints="30" AllowedMap="51" /> <!-- Specific map --> <Monster Index="12" HuntPoints="2" AllowedMap="4" /> </HuntListAllowedMonster> This is just an example.
It would be really cool if you cojitasize this idea.
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4 votes
Allow Activation of MU Helper in Zone Safe
Problem: An user is required to control support characters in Arka Event to buff/debuff party members since you can buff in safe zone but cannot active helper.
Solution: Allow helper to be actived in safe zone so support characters can automatically buff party members without the need of an human being.
This will increase the free hands available for 'killer' characters (which is what most people want to play).
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21 votes
Suggest to make a plugin items fashion.
It's not adding an item list. Rather, it is a fashion item to be worn over the original item for beauty. Just like any other game in this era.
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10 votes
Implement option to disable use of mount in safe zone
It would be good to have an option in Common.ini which will grant the possibility to disable the use of mounts in safe zones.
This would prevent Lorencia from being super laggy when multiple players are afk with mounts enabled.
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2 votes
Add coinType ruud on LimitedUseCommands
Currently the system allows creating commands only by GP and WC I would like to ask developers to include in the system the possibility of creating commands charging ruud as well.
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6 votes
Plugin lock item with pass code
Hello, i see in some server season 6 or Custom Season 11-12 have function protect item with pass code. In some server, the price of item so high and if player share password to another players, have risk to lost this item.
Example: use commands /lock 1234 -> User can lock all wear item/guardian/horse with time. After this period item automaticaly unlock or player can unlock with commands: /unlock 1234.
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8 votes
Static Item Option System with EXP Increase
Hello community, the Plugin Static Item Option System should have an option that Increase EXP percent too.
It will gonna be perfect
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3 votes
Custom Monster transformation rings
As one may know that there are various rings you can equip to change your skin to that of a Monster/NPC. (The CashShop Panda Rings, etc)
How about customized items that allows the same function, but can be configured to be any given monster/applicable NPC instead, any added stats/options are also optional.
Sure, item model and entries wise it can be a bunch of reskins of the existing rings, but one can always change their model and description into something else since rings don't show outside of inv screen anyways.
in S17, the high-end Sets kinda made Custom Sets obsolete, so I'm thinking if a WoW styled Transmogrification system would be better fared. Combined with a custom monsters/NPCs system (which I heard is already a WIP?) I think this can be emulated well.
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4 votes
OffLevel improvement
The idea is possible manage to the skill list on file (OffLevelling.xml).
This is better for all, then this allow I can add missing skill on the file when new version (season) is available.
This reduced the issues reported in bug-tracker.
Example:
<SkiilList> container </SkillList>
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5 votes
About the improvement of noticesystem
Now kill monsters and players with the same message,I wish there was a separate PVP message,This makes PVP messages more obvious
As follows:
<Messages>
<Msg ID="0" Text=" [%s] in %s Picked up %s %s" RGB="255,255,5" /> <!-- PlayerName, MapName, Tag, ItemName -->
<Msg ID="1" Text=" %s Killed %s in %s (%d,%d)" RGB="255,255,255" /> <!-- KillerName, VictimName, MapName, X, Y -->
<Msg ID="2" Text=" %s has respawned in %s (%d,%d)" RGB="255,255,5" /> <!-- MonsterName, MapName, X, Y -->
<Msg ID="3" Text=" [PVP] %s Killed %s in %s (%d,%d)" RGB="255,255,255" /> <!-- KillerName, VictimName, MapName, X, Y -->
</Messages>
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3 votes
Icewind Castle Improvements
I am testing the Icewind Castle and there are some rooms for improvement. So I suggest them here for you.
1) We should show the subtract value message to the user when registering the event such as “You have spent X (Wcoin, GP, Zen..) for the application of Icewind Castle. The registering players need to know what are costing them for the registration. So it will be much better if we prompt them for the registration like “Will you spent X for the registration…” or having a NPC for handling the registering informations, tips, and current Icewind Lord…
2) We should have a short text description on the clock, when leaving the chair to show that they need to comeback and sit on the chair as soon as possible like “Sitting Privilege Remain”.
3) The event do not display all the rewarded currencies when the event ended. It only displays how much Ruud you can get but Wcoins, Goblins, and Contributions). Not sure this one is a bug.
4) …
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5 votes
LimitedUseCommand Improve
I think limitedusecommand needs a handy tool that can initialize command limits. For example, I think that an option to set the
time so that the same command can be applied only once in 24 hours, or an option to initialize the limit manually is necessary.
Example 1) essential tool - limitedusecommand reset
Example 2)
limitresettime="24"
limitresettime="48" (hours)
limitresettime="0" no reset
Currently we have to modify the database to use that command again.
Otherwise, have to create a new command again.
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6 votes
Important Improvement MonsterSpawnGroup system
The idea is that the system can inform or demonstrate emblem or text string above the monster when it appears on the map, as we use existing monsters to create invasions players end up getting a little confused without knowing what a custom invasion is or what a common monster that is walking around the map.
The idea is to make it possible to add some text or some customization on monsters managed in the MonsterSpawn_group file so that our players can distinguish what is an invasion monster and what is not.
It would also be of immense importance if you could make these monsters when starting an invasion walk around the map. Our invasions are easily found by players because the monster simply stays 100% still waiting until a player approaches its coordinate.
Please consider my suggestion, it is something very important indeed.
Thanks, in Advanced!
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5 votes
PVP forced attack shortcut on / off Guild Wars Forced Attack shortcut key on / off is required
PVP forced attack shortcut on / off
Guild Wars Forced Attack shortcut key on / off is required
Guild War Forced Attack
when on
I like the ability to automatically enter hostile guilds with all guilds.
please add to plugin
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1 vote
Add Gaion to Instance System
Today we are limited to only allowing 1 party to enter Gaion at a time. The only way party #2 can join is if the 1st party WARPS out of the first Gaion Zone. If the first party is AFK it kind of screws the other players too because it will not allow the second party to warp.
I think it would be fantastic if we can have simultaneous Gaions, so there isn't a 500 person queue to get in. Maybe we can add Gaion to the Instance System.
Thanks.
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1 vote
Commands that force guilds to attack each other Required
Commands that force guilds to attack each other
Required
When Guild A uses commands
The ability to forcibly attack all other guilds is required.
Korea s8 has been implemented
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9 votes
Min/Max entry reset for maps
Add please similar configs as have MapServerInfo.xml to MapAttribute.xml or Warps files.
// MinEntryReset: Minimum reset required to join the map, -1 if not applies
// MaxEntryReset: Maximum reset required to join the map, -1 if not applies
MinEntryReset="-1" MaxEntryReset="-1"
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6 votes
Make FormulaData.xml more useful
This is related to the party exp formula.
I've seen topics smth like "exp is gained too much in party" and the only one proposition to solve it - set party gap. But in any case party gap is not a good solution and exp part in FormulaData still be almost unuseful.
My suggestion: move party exp formula to lua script or keep it in FormulaData, but move variables to the "normal variables". I mean allow to reuse the same variable in the same formula and have possibility to change variable place.
So I propose to use normal variable names, e.g. <Formula ID="4" Data="{soloParty}*{partyAddExp}*{memberLevel}/{totalLevel}" />
In this case a user will be able to change variable place/use the same variable multiple times/remove some variable in the middle and so on as it's needed.
I don't think it's a big issue to parse this variables in a code and use it, but very helpful feature for a users.
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5 votes
Weekly shedule
It would be great if it was possible to run events like Illusion Temple, Doblegoer, etc. only once a week. This might look like an extra line in the schedule: Day="1-7", or Day="0" when it need to disable for daily
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8 votes
Random Spawner
It would be nice to have a RANDOM respawn time setting for certain monsters. For example, Core mag, Sylvester, maybe Kunduns - medusa , deep dung gorgon.
Or ANY monster for that matter.
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11 votes
Anti-Lag Client Add-on Required
Anti-Lag Client Add-on Required
You must make other people's armor invisible.
Or make it look like Leather armor with low FPS
There are a lot of changes in FPS.
Please add the function to Anti-Lag Client
i will buy it right away
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2 votes
siege Crown time can be set Can't add functions? very much needed
siege
Crown time can be set
Can't add functions? very much needed
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5 votes
Customize Arka War Buff
It would be useful to be able to modify the amount of experience arka buff give to players. 20% may seem too little or too much depending on server configuration.
